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Binary Search

Binary Search is a searching algorithm for finding an element's position in a sorted array.

In this approach, the element is always searched in the middle of a portion of an array.

Binary search can be implemented only on a sorted list of items. If the elements are not sorted already, we need to sort them first.


Binary Search Working

Binary Search Algorithm can be implemented in two ways which are discussed below.

  1. Iterative Method
  2. Recursive Method

The recursive method follows the divide and conquer approach.

The general steps for both methods are discussed below.

  1. The array in which searching is to be performed is:
    initial array Binary Search
    Initial array

    Let x = 4 be the element to be searched.
  2. Set two pointers low and high at the lowest and the highest positions respectively.
    setting pointers Binary Search
    Setting pointers
  3. Find the middle position mid of the array ie. mid = (low + high)/2 and arr[mid] = 6.
    mid element Binary Search
    Mid element
  4. If x == arr[mid], then return mid. Else, compare the element to be searched with arr[mid].
  5. If x > arr[mid], compare x with the middle element of the elements on the right side of arr[mid]. This is done by setting low to low = mid + 1.
  6. Else, compare x with the middle element of the elements on the left side of arr[mid]. This is done by setting high to high = mid - 1.
    finding mid element Binary Search
    Finding mid element
  7. Repeat steps 3 to 6 until low meets high.
    mid element Binary Search
    Mid element
  8. x = 4 is found.
    found Binary Search
    Found

Binary Search Algorithm

Iteration Method

do until the pointers low and high meet each other.
    mid = (low + high)/2
    if (x == arr[mid])
        return mid
    else if (x > arr[mid]) // x is on the right side
        low = mid + 1
    else                       // x is on the left side
        high = mid - 1

Recursive Method

binarySearch(arr, x, low, high)
    if low > high
        return False 
    else
        mid = (low + high) / 2 
        if x == arr[mid]
            return mid
        else if x > arr[mid]        // x is on the right side
            return binarySearch(arr, x, mid + 1, high)
        else                               // x is on the left side
            return binarySearch(arr, x, low, mid - 1)

Python, Java, C/C++ Examples (Iterative Method)

Binary Search Visualization: Don't just read about binary search, watch it happen live. See how each line of the algorithm works step-by-step with our new DSA visualizer. Try it yourself!

# Binary Search in python


def binarySearch(array, x, low, high):

    # Repeat until the pointers low and high meet each other
    while low <= high:

        mid = low + (high - low)//2

        if x == array[mid]:
            return mid

        elif x > array[mid]:
            low = mid + 1

        else:
            high = mid - 1

    return -1


array = [3, 4, 5, 6, 7, 8, 9]
x = 4

result = binarySearch(array, x, 0, len(array)-1)

if result != -1:
    print("Element is present at index " + str(result))
else:
    print("Not found")
// Binary Search in Java

class BinarySearch {
  int binarySearch(int array[], int x, int low, int high) {

    // Repeat until the pointers low and high meet each other
    while (low <= high) {
      int mid = low + (high - low) / 2;

      if (x == array[mid])
        return mid;

      if (x > array[mid])
        low = mid + 1;

      else
        high = mid - 1;
    }

    return -1;
  }

  public static void main(String args[]) {
    BinarySearch ob = new BinarySearch();
    int array[] = { 3, 4, 5, 6, 7, 8, 9 };
    int n = array.length;
    int x = 4;
    int result = ob.binarySearch(array, x, 0, n - 1);
    if (result == -1)
      System.out.println("Not found");
    else
      System.out.println("Element found at index " + result);
  }
}
// Binary Search in C

#include <stdio.h>

int binarySearch(int array[], int x, int low, int high) {
  // Repeat until the pointers low and high meet each other
  while (low <= high) {
    int mid = low + (high - low) / 2;

    if (x == array[mid])
      return mid;

    if (x > array[mid])
      low = mid + 1;

    else
      high = mid - 1;
  }

  return -1;
}

int main(void) {
  int array[] = {3, 4, 5, 6, 7, 8, 9};
  int n = sizeof(array) / sizeof(array[0]);
  int x = 4;
  int result = binarySearch(array, x, 0, n - 1);
  if (result == -1)
    printf("Not found");
  else
    printf("Element is found at index %d", result);
  return 0;
}
// Binary Search in C++

#include <iostream>
using namespace std;

int binarySearch(int array[], int x, int low, int high) {
  
	// Repeat until the pointers low and high meet each other
  while (low <= high) {
    int mid = low + (high - low) / 2;

    if (x == array[mid])
      return mid;

    if (x > array[mid])
      low = mid + 1;

    else
      high = mid - 1;
  }

  return -1;
}

int main(void) {
  int array[] = {3, 4, 5, 6, 7, 8, 9};
  int x = 4;
  int n = sizeof(array) / sizeof(array[0]);
  int result = binarySearch(array, x, 0, n - 1);
  if (result == -1)
    printf("Not found");
  else
    printf("Element is found at index %d", result);
}

Python, Java, C/C++ Examples (Recursive Method)

# Binary Search in python


def binarySearch(array, x, low, high):

    if high >= low:

        mid = low + (high - low)//2

        # If found at mid, then return it
        if x == array[mid]:
            return mid

        # Search the right half
        elif x > array[mid]:
            return binarySearch(array, x, mid + 1, high)

        # Search the left half
        else:
            return binarySearch(array, x, low, mid - 1)

    else:
        return -1


array = [3, 4, 5, 6, 7, 8, 9]
x = 4

result = binarySearch(array, x, 0, len(array)-1)

if result != -1:
    print("Element is present at index " + str(result))
else:
    print("Not found")
// Binary Search in Java

class BinarySearch {
  int binarySearch(int array[], int x, int low, int high) {

    if (high >= low) {
      int mid = low + (high - low) / 2;

      // If found at mid, then return it
      if (x == array[mid])
        return mid;

      // Search the right half
      if (x > array[mid])
        return binarySearch(array, x, mid + 1, high);

      // Search the left half
      return binarySearch(array, x, low, mid - 1);
    }

    return -1;
  }

  public static void main(String args[]) {
    BinarySearch ob = new BinarySearch();
    int array[] = { 3, 4, 5, 6, 7, 8, 9 };
    int n = array.length;
    int x = 4;
    int result = ob.binarySearch(array, x, 0, n - 1);
    if (result == -1)
      System.out.println("Not found");
    else
      System.out.println("Element found at index " + result);
  }
}
// Binary Search in C

#include <stdio.h>

int binarySearch(int array[], int x, int low, int high) {
  if (high >= low) {
    int mid = low + (high - low) / 2;

    // If found at mid, then return it
    if (x == array[mid])
      return mid;

    // Search the right half
    if (x > array[mid])
      return binarySearch(array, x, mid + 1, high);

    // Search the left half
    return binarySearch(array, x, low, mid - 1);
  }

  return -1;
}

int main(void) {
  int array[] = {3, 4, 5, 6, 7, 8, 9};
  int n = sizeof(array) / sizeof(array[0]);
  int x = 4;
  int result = binarySearch(array, x, 0, n - 1);
  if (result == -1)
    printf("Not found");
  else
    printf("Element is found at index %d", result);
}
// Binary Search in C++

#include <iostream>
using namespace std;

int binarySearch(int array[], int x, int low, int high) {
  if (high >= low) {
    int mid = low + (high - low) / 2;

    // If found at mid, then return it
    if (x == array[mid])
      return mid;

    // Search the right half
    if (x > array[mid])
      return binarySearch(array, x, mid + 1, high);

    // Search the right half
    return binarySearch(array, x, low, mid - 1);
  }

  return -1;
}

int main(void) {
  int array[] = {3, 4, 5, 6, 7, 8, 9};
  int x = 4;
  int n = sizeof(array) / sizeof(array[0]);
  int result = binarySearch(array, x, 0, n - 1);
  if (result == -1)
    printf("Not found");
  else
    printf("Element is found at index %d", result);
}

Binary Search Complexity

Time Complexities

  • Best case complexity: O(1)
  • Average case complexity: O(log n)
  • Worst case complexity: O(log n)

Space Complexity

The space complexity of the binary search is O(1).


Binary Search Applications

  • In libraries of Java, .Net, C++ STL
  • While debugging, the binary search is used to pinpoint the place where the error happens.
Short description
In this tutorial, you will learn how Binary Search sort works. Also, you will find working examples of Binary Search in C, C++, Java and Python.
Algorithm type

Spanning Tree and Minimum Spanning Tree

Before we learn about spanning trees, we need to understand two graphs: undirected graphs and connected graphs.

An undirected graph is a graph in which the edges do not point in any direction (ie. the edges are bidirectional).

Undirected Graph
Undirected Graph

A connected graph is a graph in which there is always a path from a vertex to any other vertex.

Connected Graph
Connected Graph

Spanning tree

A spanning tree is a sub-graph of an undirected connected graph, which includes all the vertices of the graph with a minimum possible number of edges. If a vertex is missed, then it is not a spanning tree.

The edges may or may not have weights assigned to them.

The total number of spanning trees with n vertices that can be created from a complete graph is equal to n(n-2).

If we have n = 4, the maximum number of possible spanning trees is equal to 44-2 = 16. Thus, 16 spanning trees can be formed from a complete graph with 4 vertices.


Example of a Spanning Tree

Let's understand the spanning tree with examples below:

Let the original graph be:

initial tree
Normal graph

Some of the possible spanning trees that can be created from the above graph are:

spanning tree
A spanning tree
spanning tree
A spanning tree
spanning tree
A spanning tree
spanning tree
A spanning tree
spanning tree
A spanning tree
spanning tree
A spanning tree

Minimum Spanning Tree

A minimum spanning tree is a spanning tree in which the sum of the weight of the edges is as minimum as possible.


Example of a Spanning Tree

Let's understand the above definition with the help of the example below.

The initial graph is:

initial graph
Weighted graph

The possible spanning trees from the above graph are:

minimum spanning tree (mst)
Minimum spanning tree - 1
minimum spanning tree (mst)
Minimum spanning tree - 2
minimum spanning tree (mst)
Minimum spanning tree - 3
minimum spanning tree (mst)
Minimum spanning tree - 4

The minimum spanning tree from the above spanning trees is:

minimum spanning tree (mst)
Minimum spanning tree

The minimum spanning tree from a graph is found using the following algorithms:

  1. Prim's Algorithm
  2. Kruskal's Algorithm

Spanning Tree Applications

  • Computer Network Routing Protocol
  • Cluster Analysis
  • Civil Network Planning

Minimum Spanning tree Applications

  • To find paths in the map
  • To design networks like telecommunication networks, water supply networks, and electrical grids.
Short description
In this tutorial, you will learn about spanning tree and minimum spanning tree with help of examples and figures.
Algorithm type

AVL Tree

AVL tree is a self-balancing binary search tree in which each node maintains extra information called a balance factor whose value is either -1, 0 or +1.

AVL tree got its name after its inventor Georgy Adelson-Velsky and Landis.


Balance Factor

Balance factor of a node in an AVL tree is the difference between the height of the left subtree and that of the right subtree of that node.

Balance Factor = (Height of Left Subtree - Height of Right Subtree) or (Height of Right Subtree - Height of Left Subtree)

The self balancing property of an avl tree is maintained by the balance factor. The value of balance factor should always be -1, 0 or +1.

An example of a balanced avl tree is:

avl tree
Avl tree

Operations on an AVL tree

Various operations that can be performed on an AVL tree are:

Rotating the subtrees in an AVL Tree

In rotation operation, the positions of the nodes of a subtree are interchanged.

There are two types of rotations:


Left Rotate

In left-rotation, the arrangement of the nodes on the right is transformed into the arrangements on the left node.

Algorithm

  1. Let the initial tree be:
    left-rotate
    Left rotate
  2. If y has a left subtree, assign x as the parent of the left subtree of y.
    left-rotate
    Assign x as the parent of the left subtree of y
  3. If the parent of x is NULL, make y as the root of the tree.
  4. Else if x is the left child of p, make y as the left child of p.
  5. Else assign y as the right child of p.
    left-rotate
    Change the parent of x to that of y
  6. Make y as the parent of x.
    left-rotate
    Assign y as the parent of x.

Right Rotate

In right-rotation, the arrangement of the nodes on the left is transformed into the arrangements on the right node.

  1. Let the initial tree be:
    right-rotate
    Initial tree
  2. If x has a right subtree, assign y as the parent of the right subtree of x.
    right-rotate
    Assign y as the parent of the right subtree of x
  3. If the parent of y is NULL, make x as the root of the tree.
  4. Else if y is the right child of its parent p, make x as the right child of p.
  5. Else assign x as the left child of p.
    right-rotate
    Assign the parent of y as the parent of x.
  6. Make x as the parent of y.
    right-rotate
    Assign x as the parent of y

Left-Right and Right-Left Rotate

In left-right rotation, the arrangements are first shifted to the left and then to the right.

  1. Do left rotation on x-y.
    left-right rotate
    Left rotate x-y
  2. Do right rotation on y-z.
    left-right rotate
    Right rotate z-y

In right-left rotation, the arrangements are first shifted to the right and then to the left.

  1. Do right rotation on x-y.
    right-left rotate
    Right rotate x-y
  2. Do left rotation on z-y.
    right-left rotate
    Left rotate z-y

Algorithm to insert a newNode

A newNode is always inserted as a leaf node with balance factor equal to 0.

  1. Let the initial tree be:
    initial tree
    Initial tree for insertion

    Let the node to be inserted be:
    new node
    New node
  2. Go to the appropriate leaf node to insert a newNode using the following recursive steps. Compare newKey with rootKey of the current tree.
    1. If newKey < rootKey, call insertion algorithm on the left subtree of the current node until the leaf node is reached.
    2. Else if newKey > rootKey, call insertion algorithm on the right subtree of current node until the leaf node is reached.
    3. Else, return leafNode.
      avl tree insertion
      Finding the location to insert newNode
  3. Compare leafKey obtained from the above steps with newKey:
    1. If newKey < leafKey, make newNode as the leftChild of leafNode.
    2. Else, make newNode as rightChild of leafNode.
      avl tree insertion
      Inserting the new node
  4. Update balanceFactor of the nodes.
    avl tree insertion
    Updating the balance factor after insertion
  5. If the nodes are unbalanced, then rebalance the node.
    1. If balanceFactor > 1, it means the height of the left subtree is greater than that of the right subtree. So, do a right rotation or left-right rotation
      1. If newNodeKey < leftChildKey do right rotation.
      2. Else, do left-right rotation.
        insertion in avl tree
        Balancing the tree with rotation
        insertion in avl tree
        Balancing the tree with rotation
    2. If balanceFactor < -1, it means the height of the right subtree is greater than that of the left subtree. So, do right rotation or right-left rotation
      1. If newNodeKey > rightChildKey do left rotation.
      2. Else, do right-left rotation
  6. The final tree is:
    left-right insertion
    Final balanced tree

Algorithm to Delete a node

A node is always deleted as a leaf node. After deleting a node, the balance factors of the nodes get changed. In order to rebalance the balance factor, suitable rotations are performed.

  1. Locate nodeToBeDeleted (recursion is used to find nodeToBeDeleted in the code used below).
    node to be deleted
    Locating the node to be deleted
  2. There are three cases for deleting a node:
    1. If nodeToBeDeleted is the leaf node (ie. does not have any child), then remove nodeToBeDeleted.
    2. If nodeToBeDeleted has one child, then substitute the contents of nodeToBeDeleted with that of the child. Remove the child.
    3. If nodeToBeDeleted has two children, find the inorder successor w of nodeToBeDeleted (ie. node with a minimum value of key in the right subtree).
      finding the successor
      Finding the successor
      1. Substitute the contents of nodeToBeDeleted with that of w.
        substitute the node to be deleted
        Substitute the node to be deleted
      2. Remove the leaf node w.
        remove w
        Remove w
  3. Update balanceFactor of the nodes.
    update bf
    Update bf
  4. Rebalance the tree if the balance factor of any of the nodes is not equal to -1, 0 or 1.
    1. If balanceFactor of currentNode > 1,
      1. If balanceFactor of leftChild >= 0, do right rotation.
        right-rotate
        Right-rotate for balancing the tree
      2. Else do left-right rotation.
    2. If balanceFactor of currentNode < -1,
      1. If balanceFactor of rightChild <= 0, do left rotation.
      2. Else do right-left rotation.
  5. The final tree is:
    avl tree
    Avl tree final

Python, Java and C/C++ Examples

# AVL tree implementation in Python


import sys

# Create a tree node
class TreeNode(object):
    def __init__(self, key):
        self.key = key
        self.left = None
        self.right = None
        self.height = 1


class AVLTree(object):

    # Function to insert a node
    def insert_node(self, root, key):

        # Find the correct location and insert the node
        if not root:
            return TreeNode(key)
        elif key < root.key:
            root.left = self.insert_node(root.left, key)
        else:
            root.right = self.insert_node(root.right, key)

        root.height = 1 + max(self.getHeight(root.left),
                              self.getHeight(root.right))

        # Update the balance factor and balance the tree
        balanceFactor = self.getBalance(root)
        if balanceFactor > 1:
            if key < root.left.key:
                return self.rightRotate(root)
            else:
                root.left = self.leftRotate(root.left)
                return self.rightRotate(root)

        if balanceFactor < -1:
            if key > root.right.key:
                return self.leftRotate(root)
            else:
                root.right = self.rightRotate(root.right)
                return self.leftRotate(root)

        return root

    # Function to delete a node
    def delete_node(self, root, key):

        # Find the node to be deleted and remove it
        if not root:
            return root
        elif key < root.key:
            root.left = self.delete_node(root.left, key)
        elif key > root.key:
            root.right = self.delete_node(root.right, key)
        else:
            if root.left is None:
                temp = root.right
                root = None
                return temp
            elif root.right is None:
                temp = root.left
                root = None
                return temp
            temp = self.getMinValueNode(root.right)
            root.key = temp.key
            root.right = self.delete_node(root.right,
                                          temp.key)
        if root is None:
            return root

        # Update the balance factor of nodes
        root.height = 1 + max(self.getHeight(root.left),
                              self.getHeight(root.right))

        balanceFactor = self.getBalance(root)

        # Balance the tree
        if balanceFactor > 1:
            if self.getBalance(root.left) >= 0:
                return self.rightRotate(root)
            else:
                root.left = self.leftRotate(root.left)
                return self.rightRotate(root)
        if balanceFactor < -1:
            if self.getBalance(root.right) <= 0:
                return self.leftRotate(root)
            else:
                root.right = self.rightRotate(root.right)
                return self.leftRotate(root)
        return root

    # Function to perform left rotation
    def leftRotate(self, z):
        y = z.right
        T2 = y.left
        y.left = z
        z.right = T2
        z.height = 1 + max(self.getHeight(z.left),
                           self.getHeight(z.right))
        y.height = 1 + max(self.getHeight(y.left),
                           self.getHeight(y.right))
        return y

    # Function to perform right rotation
    def rightRotate(self, z):
        y = z.left
        T3 = y.right
        y.right = z
        z.left = T3
        z.height = 1 + max(self.getHeight(z.left),
                           self.getHeight(z.right))
        y.height = 1 + max(self.getHeight(y.left),
                           self.getHeight(y.right))
        return y

    # Get the height of the node
    def getHeight(self, root):
        if not root:
            return 0
        return root.height

    # Get balance factore of the node
    def getBalance(self, root):
        if not root:
            return 0
        return self.getHeight(root.left) - self.getHeight(root.right)

    def getMinValueNode(self, root):
        if root is None or root.left is None:
            return root
        return self.getMinValueNode(root.left)

    def preOrder(self, root):
        if not root:
            return
        print("{0} ".format(root.key), end="")
        self.preOrder(root.left)
        self.preOrder(root.right)

    # Print the tree
    def printHelper(self, currPtr, indent, last):
        if currPtr != None:
            sys.stdout.write(indent)
            if last:
                sys.stdout.write("R----")
                indent += "     "
            else:
                sys.stdout.write("L----")
                indent += "|    "
            print(currPtr.key)
            self.printHelper(currPtr.left, indent, False)
            self.printHelper(currPtr.right, indent, True)


myTree = AVLTree()
root = None
nums = [33, 13, 52, 9, 21, 61, 8, 11]
for num in nums:
    root = myTree.insert_node(root, num)
myTree.printHelper(root, "", True)
key = 13
root = myTree.delete_node(root, key)
print("After Deletion: ")
myTree.printHelper(root, "", True)
// AVL tree implementation in Java

// Create node
class Node {
  int item, height;
  Node left, right;

  Node(int d) {
    item = d;
    height = 1;
  }
}

// Tree class
class AVLTree {
  Node root;

  int height(Node N) {
    if (N == null)
      return 0;
    return N.height;
  }

  int max(int a, int b) {
    return (a > b) ? a : b;
  }

  Node rightRotate(Node y) {
    Node x = y.left;
    Node T2 = x.right;
    x.right = y;
    y.left = T2;
    y.height = max(height(y.left), height(y.right)) + 1;
    x.height = max(height(x.left), height(x.right)) + 1;
    return x;
  }

  Node leftRotate(Node x) {
    Node y = x.right;
    Node T2 = y.left;
    y.left = x;
    x.right = T2;
    x.height = max(height(x.left), height(x.right)) + 1;
    y.height = max(height(y.left), height(y.right)) + 1;
    return y;
  }

  // Get balance factor of a node
  int getBalanceFactor(Node N) {
    if (N == null)
      return 0;
    return height(N.left) - height(N.right);
  }

  // Insert a node
  Node insertNode(Node node, int item) {

    // Find the position and insert the node
    if (node == null)
      return (new Node(item));
    if (item < node.item)
      node.left = insertNode(node.left, item);
    else if (item > node.item)
      node.right = insertNode(node.right, item);
    else
      return node;

    // Update the balance factor of each node
    // And, balance the tree
    node.height = 1 + max(height(node.left), height(node.right));
    int balanceFactor = getBalanceFactor(node);
    if (balanceFactor > 1) {
      if (item < node.left.item) {
        return rightRotate(node);
      } else if (item > node.left.item) {
        node.left = leftRotate(node.left);
        return rightRotate(node);
      }
    }
    if (balanceFactor < -1) {
      if (item > node.right.item) {
        return leftRotate(node);
      } else if (item < node.right.item) {
        node.right = rightRotate(node.right);
        return leftRotate(node);
      }
    }
    return node;
  }

  Node nodeWithMimumValue(Node node) {
    Node current = node;
    while (current.left != null)
      current = current.left;
    return current;
  }

  // Delete a node
  Node deleteNode(Node root, int item) {

    // Find the node to be deleted and remove it
    if (root == null)
      return root;
    if (item < root.item)
      root.left = deleteNode(root.left, item);
    else if (item > root.item)
      root.right = deleteNode(root.right, item);
    else {
      if ((root.left == null) || (root.right == null)) {
        Node temp = null;
        if (temp == root.left)
          temp = root.right;
        else
          temp = root.left;
        if (temp == null) {
          temp = root;
          root = null;
        } else
          root = temp;
      } else {
        Node temp = nodeWithMimumValue(root.right);
        root.item = temp.item;
        root.right = deleteNode(root.right, temp.item);
      }
    }
    if (root == null)
      return root;

    // Update the balance factor of each node and balance the tree
    root.height = max(height(root.left), height(root.right)) + 1;
    int balanceFactor = getBalanceFactor(root);
    if (balanceFactor > 1) {
      if (getBalanceFactor(root.left) >= 0) {
        return rightRotate(root);
      } else {
        root.left = leftRotate(root.left);
        return rightRotate(root);
      }
    }
    if (balanceFactor < -1) {
      if (getBalanceFactor(root.right) <= 0) {
        return leftRotate(root);
      } else {
        root.right = rightRotate(root.right);
        return leftRotate(root);
      }
    }
    return root;
  }

  void preOrder(Node node) {
    if (node != null) {
      System.out.print(node.item + " ");
      preOrder(node.left);
      preOrder(node.right);
    }
  }

  // Print the tree
  private void printTree(Node currPtr, String indent, boolean last) {
    if (currPtr != null) {
      System.out.print(indent);
      if (last) {
        System.out.print("R----");
        indent += "   ";
      } else {
        System.out.print("L----");
        indent += "|  ";
      }
      System.out.println(currPtr.item);
      printTree(currPtr.left, indent, false);
      printTree(currPtr.right, indent, true);
    }
  }

  // Driver code
  public static void main(String[] args) {
    AVLTree tree = new AVLTree();
    tree.root = tree.insertNode(tree.root, 33);
    tree.root = tree.insertNode(tree.root, 13);
    tree.root = tree.insertNode(tree.root, 53);
    tree.root = tree.insertNode(tree.root, 9);
    tree.root = tree.insertNode(tree.root, 21);
    tree.root = tree.insertNode(tree.root, 61);
    tree.root = tree.insertNode(tree.root, 8);
    tree.root = tree.insertNode(tree.root, 11);
    tree.printTree(tree.root, "", true);
    tree.root = tree.deleteNode(tree.root, 13);
    System.out.println("After Deletion: ");
    tree.printTree(tree.root, "", true);
  }
}
// AVL tree implementation in C

#include <stdio.h>
#include <stdlib.h>

// Create Node
struct Node {
  int key;
  struct Node *left;
  struct Node *right;
  int height;
};

int max(int a, int b);

// Calculate height
int height(struct Node *N) {
  if (N == NULL)
    return 0;
  return N->height;
}

int max(int a, int b) {
  return (a > b) ? a : b;
}

// Create a node
struct Node *newNode(int key) {
  struct Node *node = (struct Node *)
    malloc(sizeof(struct Node));
  node->key = key;
  node->left = NULL;
  node->right = NULL;
  node->height = 1;
  return (node);
}

// Right rotate
struct Node *rightRotate(struct Node *y) {
  struct Node *x = y->left;
  struct Node *T2 = x->right;

  x->right = y;
  y->left = T2;

  y->height = max(height(y->left), height(y->right)) + 1;
  x->height = max(height(x->left), height(x->right)) + 1;

  return x;
}

// Left rotate
struct Node *leftRotate(struct Node *x) {
  struct Node *y = x->right;
  struct Node *T2 = y->left;

  y->left = x;
  x->right = T2;

  x->height = max(height(x->left), height(x->right)) + 1;
  y->height = max(height(y->left), height(y->right)) + 1;

  return y;
}

// Get the balance factor
int getBalance(struct Node *N) {
  if (N == NULL)
    return 0;
  return height(N->left) - height(N->right);
}

// Insert node
struct Node *insertNode(struct Node *node, int key) {
  // Find the correct position to insertNode the node and insertNode it
  if (node == NULL)
    return (newNode(key));

  if (key < node->key)
    node->left = insertNode(node->left, key);
  else if (key > node->key)
    node->right = insertNode(node->right, key);
  else
    return node;

  // Update the balance factor of each node and
  // Balance the tree
  node->height = 1 + max(height(node->left),
               height(node->right));

  int balance = getBalance(node);
  if (balance > 1 && key < node->left->key)
    return rightRotate(node);

  if (balance < -1 && key > node->right->key)
    return leftRotate(node);

  if (balance > 1 && key > node->left->key) {
    node->left = leftRotate(node->left);
    return rightRotate(node);
  }

  if (balance < -1 && key < node->right->key) {
    node->right = rightRotate(node->right);
    return leftRotate(node);
  }

  return node;
}

struct Node *minValueNode(struct Node *node) {
  struct Node *current = node;

  while (current->left != NULL)
    current = current->left;

  return current;
}

// Delete a nodes
struct Node *deleteNode(struct Node *root, int key) {
  // Find the node and delete it
  if (root == NULL)
    return root;

  if (key < root->key)
    root->left = deleteNode(root->left, key);

  else if (key > root->key)
    root->right = deleteNode(root->right, key);

  else {
    if ((root->left == NULL) || (root->right == NULL)) {
      struct Node *temp = root->left ? root->left : root->right;

      if (temp == NULL) {
        temp = root;
        root = NULL;
      } else
        *root = *temp;
      free(temp);
    } else {
      struct Node *temp = minValueNode(root->right);

      root->key = temp->key;

      root->right = deleteNode(root->right, temp->key);
    }
  }

  if (root == NULL)
    return root;

  // Update the balance factor of each node and
  // balance the tree
  root->height = 1 + max(height(root->left),
               height(root->right));

  int balance = getBalance(root);
  if (balance > 1 && getBalance(root->left) >= 0)
    return rightRotate(root);

  if (balance > 1 && getBalance(root->left) < 0) {
    root->left = leftRotate(root->left);
    return rightRotate(root);
  }

  if (balance < -1 && getBalance(root->right) <= 0)
    return leftRotate(root);

  if (balance < -1 && getBalance(root->right) > 0) {
    root->right = rightRotate(root->right);
    return leftRotate(root);
  }

  return root;
}

// Print the tree
void printPreOrder(struct Node *root) {
  if (root != NULL) {
    printf("%d ", root->key);
    printPreOrder(root->left);
    printPreOrder(root->right);
  }
}

int main() {
  struct Node *root = NULL;

  root = insertNode(root, 2);
  root = insertNode(root, 1);
  root = insertNode(root, 7);
  root = insertNode(root, 4);
  root = insertNode(root, 5);
  root = insertNode(root, 3);
  root = insertNode(root, 8);

  printPreOrder(root);

  root = deleteNode(root, 3);

  printf("\nAfter deletion: ");
  printPreOrder(root);

  return 0;
}
// AVL tree implementation in C++

#include <iostream>
using namespace std;

class Node {
   public:
  int key;
  Node *left;
  Node *right;
  int height;
};

int max(int a, int b);

// Calculate height
int height(Node *N) {
  if (N == NULL)
    return 0;
  return N->height;
}

int max(int a, int b) {
  return (a > b) ? a : b;
}

// New node creation
Node *newNode(int key) {
  Node *node = new Node();
  node->key = key;
  node->left = NULL;
  node->right = NULL;
  node->height = 1;
  return (node);
}

// Rotate right
Node *rightRotate(Node *y) {
  Node *x = y->left;
  Node *T2 = x->right;
  x->right = y;
  y->left = T2;
  y->height = max(height(y->left),
          height(y->right)) +
        1;
  x->height = max(height(x->left),
          height(x->right)) +
        1;
  return x;
}

// Rotate left
Node *leftRotate(Node *x) {
  Node *y = x->right;
  Node *T2 = y->left;
  y->left = x;
  x->right = T2;
  x->height = max(height(x->left),
          height(x->right)) +
        1;
  y->height = max(height(y->left),
          height(y->right)) +
        1;
  return y;
}

// Get the balance factor of each node
int getBalanceFactor(Node *N) {
  if (N == NULL)
    return 0;
  return height(N->left) -
       height(N->right);
}

// Insert a node
Node *insertNode(Node *node, int key) {
  // Find the correct postion and insert the node
  if (node == NULL)
    return (newNode(key));
  if (key < node->key)
    node->left = insertNode(node->left, key);
  else if (key > node->key)
    node->right = insertNode(node->right, key);
  else
    return node;

  // Update the balance factor of each node and
  // balance the tree
  node->height = 1 + max(height(node->left),
               height(node->right));
  int balanceFactor = getBalanceFactor(node);
  if (balanceFactor > 1) {
    if (key < node->left->key) {
      return rightRotate(node);
    } else if (key > node->left->key) {
      node->left = leftRotate(node->left);
      return rightRotate(node);
    }
  }
  if (balanceFactor < -1) {
    if (key > node->right->key) {
      return leftRotate(node);
    } else if (key < node->right->key) {
      node->right = rightRotate(node->right);
      return leftRotate(node);
    }
  }
  return node;
}

// Node with minimum value
Node *nodeWithMimumValue(Node *node) {
  Node *current = node;
  while (current->left != NULL)
    current = current->left;
  return current;
}

// Delete a node
Node *deleteNode(Node *root, int key) {
  // Find the node and delete it
  if (root == NULL)
    return root;
  if (key < root->key)
    root->left = deleteNode(root->left, key);
  else if (key > root->key)
    root->right = deleteNode(root->right, key);
  else {
    if ((root->left == NULL) ||
      (root->right == NULL)) {
      Node *temp = root->left ? root->left : root->right;
      if (temp == NULL) {
        temp = root;
        root = NULL;
      } else
        *root = *temp;
      free(temp);
    } else {
      Node *temp = nodeWithMimumValue(root->right);
      root->key = temp->key;
      root->right = deleteNode(root->right,
                   temp->key);
    }
  }

  if (root == NULL)
    return root;

  // Update the balance factor of each node and
  // balance the tree
  root->height = 1 + max(height(root->left),
               height(root->right));
  int balanceFactor = getBalanceFactor(root);
  if (balanceFactor > 1) {
    if (getBalanceFactor(root->left) >= 0) {
      return rightRotate(root);
    } else {
      root->left = leftRotate(root->left);
      return rightRotate(root);
    }
  }
  if (balanceFactor < -1) {
    if (getBalanceFactor(root->right) <= 0) {
      return leftRotate(root);
    } else {
      root->right = rightRotate(root->right);
      return leftRotate(root);
    }
  }
  return root;
}

// Print the tree
void printTree(Node *root, string indent, bool last) {
  if (root != nullptr) {
    cout << indent;
    if (last) {
      cout << "R----";
      indent += "   ";
    } else {
      cout << "L----";
      indent += "|  ";
    }
    cout << root->key << endl;
    printTree(root->left, indent, false);
    printTree(root->right, indent, true);
  }
}

int main() {
  Node *root = NULL;
  root = insertNode(root, 33);
  root = insertNode(root, 13);
  root = insertNode(root, 53);
  root = insertNode(root, 9);
  root = insertNode(root, 21);
  root = insertNode(root, 61);
  root = insertNode(root, 8);
  root = insertNode(root, 11);
  printTree(root, "", true);
  root = deleteNode(root, 13);
  cout << "After deleting " << endl;
  printTree(root, "", true);
}

Complexities of Different Operations on an AVL Tree

Insertion Deletion Search
O(log n) O(log n) O(log n)

AVL Tree Applications

  • For indexing large records in databases
  • For searching in large databases
Short description
In this tutorial, you will learn what an avl tree is. Also, you will find working examples of various operations performed on an avl tree in C, C++, Java and Python.
Algorithm type
avl tree insertion
avl tree insertion
avl tree insertion
avl tree insertion
avl tree insertion
avl tree insertion
node to be deleted

Deletion From a Red-Black Tree

Red-Black tree is a self-balancing binary search tree in which each node contains an extra bit for denoting the color of the node, either red or black.

Before reading this article, please refer to the article on red-black tree.

Deleting a node may or may not disrupt the red-black properties of a red-black tree. If this action violates the red-black properties, then a fixing algorithm is used to regain the red-black properties.


Deleting an element from a Red-Black Tree

This operation removes a node from the tree. After deleting a node, the red-black property is maintained again.

  1. Let the nodeToBeDeleted be:
    deletion in a red-black tree
    Node to be deleted
  2. Save the color of nodeToBeDeleted in origrinalColor.
    deletion in a red-black tree
    Saving original color
  3. If the left child of nodeToBeDeleted is NULL
    1. Assign the right child of nodeToBeDeleted to x.
      deletion in a red-black tree
      Assign x to the rightChild
    2. Transplant nodeToBeDeleted with x.
      deletion in a red-black tree
      Transplant nodeToBeDeleted with x
  4. Else if the right child of nodeToBeDeleted is NULL
    1. Assign the left child of nodeToBeDeleted into x.
    2. Transplant nodeToBeDeleted with x.
  5. Else
    1. Assign the minimum of right subtree of noteToBeDeleted into y.
    2. Save the color of y in originalColor.
    3. Assign the rightChild of y into x.
    4. If y is a child of nodeToBeDeleted, then set the parent of x as y.
    5. Else, transplant y with rightChild of y.
    6. Transplant nodeToBeDeleted with y.
    7. Set the color of y with originalColor.
  6. If the originalColor is BLACK, call DeleteFix(x).

Algorithm to maintain Red-Black property after deletion

This algorithm is implemented when a black node is deleted because it violates the black depth property of the red-black tree.

This violation is corrected by assuming that node x (which is occupying y's original position) has an extra black. This makes node x neither red nor black. It is either doubly black or black-and-red. This violates the red-black properties.

However, the color attribute of x is not changed rather the extra black is represented in x's pointing to the node.

The extra black can be removed if

  1. It reaches the root node.
  2. If x points to a red-black node. In this case, x is colored black.
  3. Suitable rotations and recolorings are performed.

Following algorithm retains the properties of a red-black tree.

  1. Do the following until the x is not the root of the tree and the color of x is BLACK
  2. If x is the left child of its parent then,
    1. Assign w to the sibling of x.
      deletion in a red-black tree
      Assigning w
    2. If the sibling of x is RED,
      Case-I:
      1. Set the color of the right child of the parent of x as BLACK.
      2. Set the color of the parent of x as RED.
        deletion in a red-black tree
        Color change
      3. Left-Rotate the parent of x.
        deletion in a red-black tree
        Left-rotate
      4. Assign the rightChild of the parent of x to w.
        deletion in a red-black tree
        Reassign w
    3. If the color of both the right and the leftChild of w is BLACK,
      Case-II:
      1. Set the color of w as RED
      2. Assign the parent of x to x.
    4. Else if the color of the rightChild of w is BLACK
      Case-III:
      1. Set the color of the leftChild of w as BLACK
      2. Set the color of w as RED
        deletion in a red-black tree
        Color change
      3. Right-Rotate w.
        deletion in a red-black tree
        Right rotate
      4. Assign the rightChild of the parent of x to w.
        deletion in a red-black tree
        Reassign w
    5. If any of the above cases do not occur, then do the following.
      Case-IV:
      1. Set the color of w as the color of the parent of x.
      2. Set the color of the parent of parent of x as BLACK.
      3. Set the color of the right child of w as BLACK.
        deletion in a red-black tree
        Color change
      4. Left-Rotate the parent of x.
        deletion in a red-black tree
        Left-rotate
      5. Set x as the root of the tree.
        deletion in a red-black tree
        Set x as root
  3. Else same as above with right changed to left and vice versa.
  4. Set the color of x as BLACK.

The workflow of the above cases can be understood with the help of the flowchart below.

deletion-fix algorithm
Flowchart for deletion operation

Python, Java and C/C++ Examples

# Implementing Red-Black Tree in Python


import sys


# Node creation
class Node():
    def __init__(self, item):
        self.item = item
        self.parent = None
        self.left = None
        self.right = None
        self.color = 1


class RedBlackTree():
    def __init__(self):
        self.TNULL = Node(0)
        self.TNULL.color = 0
        self.TNULL.left = None
        self.TNULL.right = None
        self.root = self.TNULL

    # Preorder
    def pre_order_helper(self, node):
        if node != TNULL:
            sys.stdout.write(node.item + " ")
            self.pre_order_helper(node.left)
            self.pre_order_helper(node.right)

    # Inorder
    def in_order_helper(self, node):
        if node != TNULL:
            self.in_order_helper(node.left)
            sys.stdout.write(node.item + " ")
            self.in_order_helper(node.right)

    # Postorder
    def post_order_helper(self, node):
        if node != TNULL:
            self.post_order_helper(node.left)
            self.post_order_helper(node.right)
            sys.stdout.write(node.item + " ")

    # Search the tree
    def search_tree_helper(self, node, key):
        if node == TNULL or key == node.item:
            return node

        if key < node.item:
            return self.search_tree_helper(node.left, key)
        return self.search_tree_helper(node.right, key)

    # Balancing the tree after deletion
    def delete_fix(self, x):
        while x != self.root and x.color == 0:
            if x == x.parent.left:
                s = x.parent.right
                if s.color == 1:
                    s.color = 0
                    x.parent.color = 1
                    self.left_rotate(x.parent)
                    s = x.parent.right

                if s.left.color == 0 and s.right.color == 0:
                    s.color = 1
                    x = x.parent
                else:
                    if s.right.color == 0:
                        s.left.color = 0
                        s.color = 1
                        self.right_rotate(s)
                        s = x.parent.right

                    s.color = x.parent.color
                    x.parent.color = 0
                    s.right.color = 0
                    self.left_rotate(x.parent)
                    x = self.root
            else:
                s = x.parent.left
                if s.color == 1:
                    s.color = 0
                    x.parent.color = 1
                    self.right_rotate(x.parent)
                    s = x.parent.left

                if s.right.color == 0 and s.left.color == 0:
                    s.color = 1
                    x = x.parent
                else:
                    if s.left.color == 0:
                        s.right.color = 0
                        s.color = 1
                        self.left_rotate(s)
                        s = x.parent.left

                    s.color = x.parent.color
                    x.parent.color = 0
                    s.left.color = 0
                    self.right_rotate(x.parent)
                    x = self.root
        x.color = 0

    def __rb_transplant(self, u, v):
        if u.parent == None:
            self.root = v
        elif u == u.parent.left:
            u.parent.left = v
        else:
            u.parent.right = v
        v.parent = u.parent

    # Node deletion
    def delete_node_helper(self, node, key):
        z = self.TNULL
        while node != self.TNULL:
            if node.item == key:
                z = node

            if node.item <= key:
                node = node.right
            else:
                node = node.left

        if z == self.TNULL:
            print("Cannot find key in the tree")
            return

        y = z
        y_original_color = y.color
        if z.left == self.TNULL:
            x = z.right
            self.__rb_transplant(z, z.right)
        elif (z.right == self.TNULL):
            x = z.left
            self.__rb_transplant(z, z.left)
        else:
            y = self.minimum(z.right)
            y_original_color = y.color
            x = y.right
            if y.parent == z:
                x.parent = y
            else:
                self.__rb_transplant(y, y.right)
                y.right = z.right
                y.right.parent = y

            self.__rb_transplant(z, y)
            y.left = z.left
            y.left.parent = y
            y.color = z.color
        if y_original_color == 0:
            self.delete_fix(x)

    # Balance the tree after insertion
    def fix_insert(self, k):
        while k.parent.color == 1:
            if k.parent == k.parent.parent.right:
                u = k.parent.parent.left
                if u.color == 1:
                    u.color = 0
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    k = k.parent.parent
                else:
                    if k == k.parent.left:
                        k = k.parent
                        self.right_rotate(k)
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    self.left_rotate(k.parent.parent)
            else:
                u = k.parent.parent.right

                if u.color == 1:
                    u.color = 0
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    k = k.parent.parent
                else:
                    if k == k.parent.right:
                        k = k.parent
                        self.left_rotate(k)
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    self.right_rotate(k.parent.parent)
            if k == self.root:
                break
        self.root.color = 0

    # Printing the tree
    def __print_helper(self, node, indent, last):
        if node != self.TNULL:
            sys.stdout.write(indent)
            if last:
                sys.stdout.write("R----")
                indent += "     "
            else:
                sys.stdout.write("L----")
                indent += "|    "

            s_color = "RED" if node.color == 1 else "BLACK"
            print(str(node.item) + "(" + s_color + ")")
            self.__print_helper(node.left, indent, False)
            self.__print_helper(node.right, indent, True)

    def preorder(self):
        self.pre_order_helper(self.root)

    def inorder(self):
        self.in_order_helper(self.root)

    def postorder(self):
        self.post_order_helper(self.root)

    def searchTree(self, k):
        return self.search_tree_helper(self.root, k)

    def minimum(self, node):
        while node.left != self.TNULL:
            node = node.left
        return node

    def maximum(self, node):
        while node.right != self.TNULL:
            node = node.right
        return node

    def successor(self, x):
        if x.right != self.TNULL:
            return self.minimum(x.right)

        y = x.parent
        while y != self.TNULL and x == y.right:
            x = y
            y = y.parent
        return y

    def predecessor(self,  x):
        if (x.left != self.TNULL):
            return self.maximum(x.left)

        y = x.parent
        while y != self.TNULL and x == y.left:
            x = y
            y = y.parent

        return y

    def left_rotate(self, x):
        y = x.right
        x.right = y.left
        if y.left != self.TNULL:
            y.left.parent = x

        y.parent = x.parent
        if x.parent == None:
            self.root = y
        elif x == x.parent.left:
            x.parent.left = y
        else:
            x.parent.right = y
        y.left = x
        x.parent = y

    def right_rotate(self, x):
        y = x.left
        x.left = y.right
        if y.right != self.TNULL:
            y.right.parent = x

        y.parent = x.parent
        if x.parent == None:
            self.root = y
        elif x == x.parent.right:
            x.parent.right = y
        else:
            x.parent.left = y
        y.right = x
        x.parent = y

    def insert(self, key):
        node = Node(key)
        node.parent = None
        node.item = key
        node.left = self.TNULL
        node.right = self.TNULL
        node.color = 1

        y = None
        x = self.root

        while x != self.TNULL:
            y = x
            if node.item < x.item:
                x = x.left
            else:
                x = x.right

        node.parent = y
        if y == None:
            self.root = node
        elif node.item < y.item:
            y.left = node
        else:
            y.right = node

        if node.parent == None:
            node.color = 0
            return

        if node.parent.parent == None:
            return

        self.fix_insert(node)

    def get_root(self):
        return self.root

    def delete_node(self, item):
        self.delete_node_helper(self.root, item)

    def print_tree(self):
        self.__print_helper(self.root, "", True)


if __name__ == "__main__":
    bst = RedBlackTree()

    bst.insert(55)
    bst.insert(40)
    bst.insert(65)
    bst.insert(60)
    bst.insert(75)
    bst.insert(57)

    bst.print_tree()

    print("\nAfter deleting an element")
    bst.delete_node(40)
    bst.print_tree()
// Implementing Red-Black Tree in Java

class Node {
  int data;
  Node parent;
  Node left;
  Node right;
  int color;
}

public class RedBlackTree {
  private Node root;
  private Node TNULL;

  // Preorder
  private void preOrderHelper(Node node) {
    if (node != TNULL) {
      System.out.print(node.data + " ");
      preOrderHelper(node.left);
      preOrderHelper(node.right);
    }
  }

  // Inorder
  private void inOrderHelper(Node node) {
    if (node != TNULL) {
      inOrderHelper(node.left);
      System.out.print(node.data + " ");
      inOrderHelper(node.right);
    }
  }

  // Post order
  private void postOrderHelper(Node node) {
    if (node != TNULL) {
      postOrderHelper(node.left);
      postOrderHelper(node.right);
      System.out.print(node.data + " ");
    }
  }

  // Search the tree
  private Node searchTreeHelper(Node node, int key) {
    if (node == TNULL || key == node.data) {
      return node;
    }

    if (key < node.data) {
      return searchTreeHelper(node.left, key);
    }
    return searchTreeHelper(node.right, key);
  }

  // Balance the tree after deletion of a node
  private void fixDelete(Node x) {
    Node s;
    while (x != root && x.color == 0) {
      if (x == x.parent.left) {
        s = x.parent.right;
        if (s.color == 1) {
          s.color = 0;
          x.parent.color = 1;
          leftRotate(x.parent);
          s = x.parent.right;
        }

        if (s.left.color == 0 && s.right.color == 0) {
          s.color = 1;
          x = x.parent;
        } else {
          if (s.right.color == 0) {
            s.left.color = 0;
            s.color = 1;
            rightRotate(s);
            s = x.parent.right;
          }

          s.color = x.parent.color;
          x.parent.color = 0;
          s.right.color = 0;
          leftRotate(x.parent);
          x = root;
        }
      } else {
        s = x.parent.left;
        if (s.color == 1) {
          s.color = 0;
          x.parent.color = 1;
          rightRotate(x.parent);
          s = x.parent.left;
        }

        if (s.right.color == 0 && s.left.color == 0) {
          s.color = 1;
          x = x.parent;
        } else {
          if (s.left.color == 0) {
            s.right.color = 0;
            s.color = 1;
            leftRotate(s);
            s = x.parent.left;
          }

          s.color = x.parent.color;
          x.parent.color = 0;
          s.left.color = 0;
          rightRotate(x.parent);
          x = root;
        }
      }
    }
    x.color = 0;
  }

  private void rbTransplant(Node u, Node v) {
    if (u.parent == null) {
      root = v;
    } else if (u == u.parent.left) {
      u.parent.left = v;
    } else {
      u.parent.right = v;
    }
    v.parent = u.parent;
  }

  private void deleteNodeHelper(Node node, int key) {
    Node z = TNULL;
    Node x, y;
    while (node != TNULL) {
      if (node.data == key) {
        z = node;
      }

      if (node.data <= key) {
        node = node.right;
      } else {
        node = node.left;
      }
    }

    if (z == TNULL) {
      System.out.println("Couldn't find key in the tree");
      return;
    }

    y = z;
    int yOriginalColor = y.color;
    if (z.left == TNULL) {
      x = z.right;
      rbTransplant(z, z.right);
    } else if (z.right == TNULL) {
      x = z.left;
      rbTransplant(z, z.left);
    } else {
      y = minimum(z.right);
      yOriginalColor = y.color;
      x = y.right;
      if (y.parent == z) {
        x.parent = y;
      } else {
        rbTransplant(y, y.right);
        y.right = z.right;
        y.right.parent = y;
      }

      rbTransplant(z, y);
      y.left = z.left;
      y.left.parent = y;
      y.color = z.color;
    }
    if (yOriginalColor == 0) {
      fixDelete(x);
    }
  }

  // Balance the node after insertion
  private void fixInsert(Node k) {
    Node u;
    while (k.parent.color == 1) {
      if (k.parent == k.parent.parent.right) {
        u = k.parent.parent.left;
        if (u.color == 1) {
          u.color = 0;
          k.parent.color = 0;
          k.parent.parent.color = 1;
          k = k.parent.parent;
        } else {
          if (k == k.parent.left) {
            k = k.parent;
            rightRotate(k);
          }
          k.parent.color = 0;
          k.parent.parent.color = 1;
          leftRotate(k.parent.parent);
        }
      } else {
        u = k.parent.parent.right;

        if (u.color == 1) {
          u.color = 0;
          k.parent.color = 0;
          k.parent.parent.color = 1;
          k = k.parent.parent;
        } else {
          if (k == k.parent.right) {
            k = k.parent;
            leftRotate(k);
          }
          k.parent.color = 0;
          k.parent.parent.color = 1;
          rightRotate(k.parent.parent);
        }
      }
      if (k == root) {
        break;
      }
    }
    root.color = 0;
  }

  private void printHelper(Node root, String indent, boolean last) {
    if (root != TNULL) {
      System.out.print(indent);
      if (last) {
        System.out.print("R----");
        indent += "   ";
      } else {
        System.out.print("L----");
        indent += "|  ";
      }

      String sColor = root.color == 1 ? "RED" : "BLACK";
      System.out.println(root.data + "(" + sColor + ")");
      printHelper(root.left, indent, false);
      printHelper(root.right, indent, true);
    }
  }

  public RedBlackTree() {
    TNULL = new Node();
    TNULL.color = 0;
    TNULL.left = null;
    TNULL.right = null;
    root = TNULL;
  }

  public void preorder() {
    preOrderHelper(this.root);
  }

  public void inorder() {
    inOrderHelper(this.root);
  }

  public void postorder() {
    postOrderHelper(this.root);
  }

  public Node searchTree(int k) {
    return searchTreeHelper(this.root, k);
  }

  public Node minimum(Node node) {
    while (node.left != TNULL) {
      node = node.left;
    }
    return node;
  }

  public Node maximum(Node node) {
    while (node.right != TNULL) {
      node = node.right;
    }
    return node;
  }

  public Node successor(Node x) {
    if (x.right != TNULL) {
      return minimum(x.right);
    }

    Node y = x.parent;
    while (y != TNULL && x == y.right) {
      x = y;
      y = y.parent;
    }
    return y;
  }

  public Node predecessor(Node x) {
    if (x.left != TNULL) {
      return maximum(x.left);
    }

    Node y = x.parent;
    while (y != TNULL && x == y.left) {
      x = y;
      y = y.parent;
    }

    return y;
  }

  public void leftRotate(Node x) {
    Node y = x.right;
    x.right = y.left;
    if (y.left != TNULL) {
      y.left.parent = x;
    }
    y.parent = x.parent;
    if (x.parent == null) {
      this.root = y;
    } else if (x == x.parent.left) {
      x.parent.left = y;
    } else {
      x.parent.right = y;
    }
    y.left = x;
    x.parent = y;
  }

  public void rightRotate(Node x) {
    Node y = x.left;
    x.left = y.right;
    if (y.right != TNULL) {
      y.right.parent = x;
    }
    y.parent = x.parent;
    if (x.parent == null) {
      this.root = y;
    } else if (x == x.parent.right) {
      x.parent.right = y;
    } else {
      x.parent.left = y;
    }
    y.right = x;
    x.parent = y;
  }

  public void insert(int key) {
    Node node = new Node();
    node.parent = null;
    node.data = key;
    node.left = TNULL;
    node.right = TNULL;
    node.color = 1;

    Node y = null;
    Node x = this.root;

    while (x != TNULL) {
      y = x;
      if (node.data < x.data) {
        x = x.left;
      } else {
        x = x.right;
      }
    }

    node.parent = y;
    if (y == null) {
      root = node;
    } else if (node.data < y.data) {
      y.left = node;
    } else {
      y.right = node;
    }

    if (node.parent == null) {
      node.color = 0;
      return;
    }

    if (node.parent.parent == null) {
      return;
    }

    fixInsert(node);
  }

  public Node getRoot() {
    return this.root;
  }

  public void deleteNode(int data) {
    deleteNodeHelper(this.root, data);
  }

  public void printTree() {
    printHelper(this.root, "", true);
  }

  public static void main(String[] args) {
    RedBlackTree bst = new RedBlackTree();
    bst.insert(55);
    bst.insert(40);
    bst.insert(65);
    bst.insert(60);
    bst.insert(75);
    bst.insert(57);
    bst.printTree();

    System.out.println("\nAfter deleting:");
    bst.deleteNode(40);
    bst.printTree();
  }
}
// Implementing Red-Black Tree in C

#include <stdio.h>
#include <stdlib.h>

enum nodeColor {
  RED,
  BLACK
};

struct rbNode {
  int data, color;
  struct rbNode *link[2];
};

struct rbNode *root = NULL;

// Create a red-black tree
struct rbNode *createNode(int data) {
  struct rbNode *newnode;
  newnode = (struct rbNode *)malloc(sizeof(struct rbNode));
  newnode->data = data;
  newnode->color = RED;
  newnode->link[0] = newnode->link[1] = NULL;
  return newnode;
}

// Insert an node
void insertion(int data) {
  struct rbNode *stack[98], *ptr, *newnode, *xPtr, *yPtr;
  int dir[98], ht = 0, index;
  ptr = root;
  if (!root) {
    root = createNode(data);
    return;
  }

  stack[ht] = root;
  dir[ht++] = 0;
  while (ptr != NULL) {
    if (ptr->data == data) {
      printf("Duplicates Not Allowed!!\n");
      return;
    }
    index = (data - ptr->data) > 0 ? 1 : 0;
    stack[ht] = ptr;
    ptr = ptr->link[index];
    dir[ht++] = index;
  }
  stack[ht - 1]->link[index] = newnode = createNode(data);
  while ((ht >= 3) && (stack[ht - 1]->color == RED)) {
    if (dir[ht - 2] == 0) {
      yPtr = stack[ht - 2]->link[1];
      if (yPtr != NULL && yPtr->color == RED) {
        stack[ht - 2]->color = RED;
        stack[ht - 1]->color = yPtr->color = BLACK;
        ht = ht - 2;
      } else {
        if (dir[ht - 1] == 0) {
          yPtr = stack[ht - 1];
        } else {
          xPtr = stack[ht - 1];
          yPtr = xPtr->link[1];
          xPtr->link[1] = yPtr->link[0];
          yPtr->link[0] = xPtr;
          stack[ht - 2]->link[0] = yPtr;
        }
        xPtr = stack[ht - 2];
        xPtr->color = RED;
        yPtr->color = BLACK;
        xPtr->link[0] = yPtr->link[1];
        yPtr->link[1] = xPtr;
        if (xPtr == root) {
          root = yPtr;
        } else {
          stack[ht - 3]->link[dir[ht - 3]] = yPtr;
        }
        break;
      }
    } else {
      yPtr = stack[ht - 2]->link[0];
      if ((yPtr != NULL) && (yPtr->color == RED)) {
        stack[ht - 2]->color = RED;
        stack[ht - 1]->color = yPtr->color = BLACK;
        ht = ht - 2;
      } else {
        if (dir[ht - 1] == 1) {
          yPtr = stack[ht - 1];
        } else {
          xPtr = stack[ht - 1];
          yPtr = xPtr->link[0];
          xPtr->link[0] = yPtr->link[1];
          yPtr->link[1] = xPtr;
          stack[ht - 2]->link[1] = yPtr;
        }
        xPtr = stack[ht - 2];
        yPtr->color = BLACK;
        xPtr->color = RED;
        xPtr->link[1] = yPtr->link[0];
        yPtr->link[0] = xPtr;
        if (xPtr == root) {
          root = yPtr;
        } else {
          stack[ht - 3]->link[dir[ht - 3]] = yPtr;
        }
        break;
      }
    }
  }
  root->color = BLACK;
}

// Delete a node
void deletion(int data) {
  struct rbNode *stack[98], *ptr, *xPtr, *yPtr;
  struct rbNode *pPtr, *qPtr, *rPtr;
  int dir[98], ht = 0, diff, i;
  enum nodeColor color;

  if (!root) {
    printf("Tree not available\n");
    return;
  }

  ptr = root;
  while (ptr != NULL) {
    if ((data - ptr->data) == 0)
      break;
    diff = (data - ptr->data) > 0 ? 1 : 0;
    stack[ht] = ptr;
    dir[ht++] = diff;
    ptr = ptr->link[diff];
  }

  if (ptr->link[1] == NULL) {
    if ((ptr == root) && (ptr->link[0] == NULL)) {
      free(ptr);
      root = NULL;
    } else if (ptr == root) {
      root = ptr->link[0];
      free(ptr);
    } else {
      stack[ht - 1]->link[dir[ht - 1]] = ptr->link[0];
    }
  } else {
    xPtr = ptr->link[1];
    if (xPtr->link[0] == NULL) {
      xPtr->link[0] = ptr->link[0];
      color = xPtr->color;
      xPtr->color = ptr->color;
      ptr->color = color;

      if (ptr == root) {
        root = xPtr;
      } else {
        stack[ht - 1]->link[dir[ht - 1]] = xPtr;
      }

      dir[ht] = 1;
      stack[ht++] = xPtr;
    } else {
      i = ht++;
      while (1) {
        dir[ht] = 0;
        stack[ht++] = xPtr;
        yPtr = xPtr->link[0];
        if (!yPtr->link[0])
          break;
        xPtr = yPtr;
      }

      dir[i] = 1;
      stack[i] = yPtr;
      if (i > 0)
        stack[i - 1]->link[dir[i - 1]] = yPtr;

      yPtr->link[0] = ptr->link[0];

      xPtr->link[0] = yPtr->link[1];
      yPtr->link[1] = ptr->link[1];

      if (ptr == root) {
        root = yPtr;
      }

      color = yPtr->color;
      yPtr->color = ptr->color;
      ptr->color = color;
    }
  }

  if (ht < 1)
    return;

  if (ptr->color == BLACK) {
    while (1) {
      pPtr = stack[ht - 1]->link[dir[ht - 1]];
      if (pPtr && pPtr->color == RED) {
        pPtr->color = BLACK;
        break;
      }

      if (ht < 2)
        break;

      if (dir[ht - 2] == 0) {
        rPtr = stack[ht - 1]->link[1];

        if (!rPtr)
          break;

        if (rPtr->color == RED) {
          stack[ht - 1]->color = RED;
          rPtr->color = BLACK;
          stack[ht - 1]->link[1] = rPtr->link[0];
          rPtr->link[0] = stack[ht - 1];

          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          dir[ht] = 0;
          stack[ht] = stack[ht - 1];
          stack[ht - 1] = rPtr;
          ht++;

          rPtr = stack[ht - 1]->link[1];
        }

        if ((!rPtr->link[0] || rPtr->link[0]->color == BLACK) &&
          (!rPtr->link[1] || rPtr->link[1]->color == BLACK)) {
          rPtr->color = RED;
        } else {
          if (!rPtr->link[1] || rPtr->link[1]->color == BLACK) {
            qPtr = rPtr->link[0];
            rPtr->color = RED;
            qPtr->color = BLACK;
            rPtr->link[0] = qPtr->link[1];
            qPtr->link[1] = rPtr;
            rPtr = stack[ht - 1]->link[1] = qPtr;
          }
          rPtr->color = stack[ht - 1]->color;
          stack[ht - 1]->color = BLACK;
          rPtr->link[1]->color = BLACK;
          stack[ht - 1]->link[1] = rPtr->link[0];
          rPtr->link[0] = stack[ht - 1];
          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          break;
        }
      } else {
        rPtr = stack[ht - 1]->link[0];
        if (!rPtr)
          break;

        if (rPtr->color == RED) {
          stack[ht - 1]->color = RED;
          rPtr->color = BLACK;
          stack[ht - 1]->link[0] = rPtr->link[1];
          rPtr->link[1] = stack[ht - 1];

          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          dir[ht] = 1;
          stack[ht] = stack[ht - 1];
          stack[ht - 1] = rPtr;
          ht++;

          rPtr = stack[ht - 1]->link[0];
        }
        if ((!rPtr->link[0] || rPtr->link[0]->color == BLACK) &&
          (!rPtr->link[1] || rPtr->link[1]->color == BLACK)) {
          rPtr->color = RED;
        } else {
          if (!rPtr->link[0] || rPtr->link[0]->color == BLACK) {
            qPtr = rPtr->link[1];
            rPtr->color = RED;
            qPtr->color = BLACK;
            rPtr->link[1] = qPtr->link[0];
            qPtr->link[0] = rPtr;
            rPtr = stack[ht - 1]->link[0] = qPtr;
          }
          rPtr->color = stack[ht - 1]->color;
          stack[ht - 1]->color = BLACK;
          rPtr->link[0]->color = BLACK;
          stack[ht - 1]->link[0] = rPtr->link[1];
          rPtr->link[1] = stack[ht - 1];
          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          break;
        }
      }
      ht--;
    }
  }
}

// Print the inorder traversal of the tree
void inorderTraversal(struct rbNode *node) {
  if (node) {
    inorderTraversal(node->link[0]);
    printf("%d  ", node->data);
    inorderTraversal(node->link[1]);
  }
  return;
}

// Driver code
int main() {
  int ch, data;
  while (1) {
    printf("1. Insertion\t2. Deletion\n");
    printf("3. Traverse\t4. Exit");
    printf("\nEnter your choice:");
    scanf("%d", &ch);
    switch (ch) {
      case 1:
        printf("Enter the element to insert:");
        scanf("%d", &data);
        insertion(data);
        break;
      case 2:
        printf("Enter the element to delete:");
        scanf("%d", &data);
        deletion(data);
        break;
      case 3:
        inorderTraversal(root);
        printf("\n");
        break;
      case 4:
        exit(0);
      default:
        printf("Not available\n");
        break;
    }
    printf("\n");
  }
  return 0;
}
// Implementing Red-Black Tree in C++

#include <iostream>
using namespace std;

struct Node {
  int data;
  Node *parent;
  Node *left;
  Node *right;
  int color;
};

typedef Node *NodePtr;

class RedBlackTree {
   private:
  NodePtr root;
  NodePtr TNULL;

  void initializeNULLNode(NodePtr node, NodePtr parent) {
    node->data = 0;
    node->parent = parent;
    node->left = nullptr;
    node->right = nullptr;
    node->color = 0;
  }

  // Preorder
  void preOrderHelper(NodePtr node) {
    if (node != TNULL) {
      cout << node->data << " ";
      preOrderHelper(node->left);
      preOrderHelper(node->right);
    }
  }

  // Inorder
  void inOrderHelper(NodePtr node) {
    if (node != TNULL) {
      inOrderHelper(node->left);
      cout << node->data << " ";
      inOrderHelper(node->right);
    }
  }

  // Post order
  void postOrderHelper(NodePtr node) {
    if (node != TNULL) {
      postOrderHelper(node->left);
      postOrderHelper(node->right);
      cout << node->data << " ";
    }
  }

  NodePtr searchTreeHelper(NodePtr node, int key) {
    if (node == TNULL || key == node->data) {
      return node;
    }

    if (key < node->data) {
      return searchTreeHelper(node->left, key);
    }
    return searchTreeHelper(node->right, key);
  }

  // For balancing the tree after deletion
  void deleteFix(NodePtr x) {
    NodePtr s;
    while (x != root && x->color == 0) {
      if (x == x->parent->left) {
        s = x->parent->right;
        if (s->color == 1) {
          s->color = 0;
          x->parent->color = 1;
          leftRotate(x->parent);
          s = x->parent->right;
        }

        if (s->left->color == 0 && s->right->color == 0) {
          s->color = 1;
          x = x->parent;
        } else {
          if (s->right->color == 0) {
            s->left->color = 0;
            s->color = 1;
            rightRotate(s);
            s = x->parent->right;
          }

          s->color = x->parent->color;
          x->parent->color = 0;
          s->right->color = 0;
          leftRotate(x->parent);
          x = root;
        }
      } else {
        s = x->parent->left;
        if (s->color == 1) {
          s->color = 0;
          x->parent->color = 1;
          rightRotate(x->parent);
          s = x->parent->left;
        }

        if (s->right->color == 0 && s->right->color == 0) {
          s->color = 1;
          x = x->parent;
        } else {
          if (s->left->color == 0) {
            s->right->color = 0;
            s->color = 1;
            leftRotate(s);
            s = x->parent->left;
          }

          s->color = x->parent->color;
          x->parent->color = 0;
          s->left->color = 0;
          rightRotate(x->parent);
          x = root;
        }
      }
    }
    x->color = 0;
  }

  void rbTransplant(NodePtr u, NodePtr v) {
    if (u->parent == nullptr) {
      root = v;
    } else if (u == u->parent->left) {
      u->parent->left = v;
    } else {
      u->parent->right = v;
    }
    v->parent = u->parent;
  }

  void deleteNodeHelper(NodePtr node, int key) {
    NodePtr z = TNULL;
    NodePtr x, y;
    while (node != TNULL) {
      if (node->data == key) {
        z = node;
      }

      if (node->data <= key) {
        node = node->right;
      } else {
        node = node->left;
      }
    }

    if (z == TNULL) {
      cout << "Key not found in the tree" << endl;
      return;
    }

    y = z;
    int y_original_color = y->color;
    if (z->left == TNULL) {
      x = z->right;
      rbTransplant(z, z->right);
    } else if (z->right == TNULL) {
      x = z->left;
      rbTransplant(z, z->left);
    } else {
      y = minimum(z->right);
      y_original_color = y->color;
      x = y->right;
      if (y->parent == z) {
        x->parent = y;
      } else {
        rbTransplant(y, y->right);
        y->right = z->right;
        y->right->parent = y;
      }

      rbTransplant(z, y);
      y->left = z->left;
      y->left->parent = y;
      y->color = z->color;
    }
    delete z;
    if (y_original_color == 0) {
      deleteFix(x);
    }
  }

  // For balancing the tree after insertion
  void insertFix(NodePtr k) {
    NodePtr u;
    while (k->parent->color == 1) {
      if (k->parent == k->parent->parent->right) {
        u = k->parent->parent->left;
        if (u->color == 1) {
          u->color = 0;
          k->parent->color = 0;
          k->parent->parent->color = 1;
          k = k->parent->parent;
        } else {
          if (k == k->parent->left) {
            k = k->parent;
            rightRotate(k);
          }
          k->parent->color = 0;
          k->parent->parent->color = 1;
          leftRotate(k->parent->parent);
        }
      } else {
        u = k->parent->parent->right;

        if (u->color == 1) {
          u->color = 0;
          k->parent->color = 0;
          k->parent->parent->color = 1;
          k = k->parent->parent;
        } else {
          if (k == k->parent->right) {
            k = k->parent;
            leftRotate(k);
          }
          k->parent->color = 0;
          k->parent->parent->color = 1;
          rightRotate(k->parent->parent);
        }
      }
      if (k == root) {
        break;
      }
    }
    root->color = 0;
  }

  void printHelper(NodePtr root, string indent, bool last) {
    if (root != TNULL) {
      cout << indent;
      if (last) {
        cout << "R----";
        indent += "   ";
      } else {
        cout << "L----";
        indent += "|  ";
      }

      string sColor = root->color ? "RED" : "BLACK";
      cout << root->data << "(" << sColor << ")" << endl;
      printHelper(root->left, indent, false);
      printHelper(root->right, indent, true);
    }
  }

   public:
  RedBlackTree() {
    TNULL = new Node;
    TNULL->color = 0;
    TNULL->left = nullptr;
    TNULL->right = nullptr;
    root = TNULL;
  }

  void preorder() {
    preOrderHelper(this->root);
  }

  void inorder() {
    inOrderHelper(this->root);
  }

  void postorder() {
    postOrderHelper(this->root);
  }

  NodePtr searchTree(int k) {
    return searchTreeHelper(this->root, k);
  }

  NodePtr minimum(NodePtr node) {
    while (node->left != TNULL) {
      node = node->left;
    }
    return node;
  }

  NodePtr maximum(NodePtr node) {
    while (node->right != TNULL) {
      node = node->right;
    }
    return node;
  }

  NodePtr successor(NodePtr x) {
    if (x->right != TNULL) {
      return minimum(x->right);
    }

    NodePtr y = x->parent;
    while (y != TNULL && x == y->right) {
      x = y;
      y = y->parent;
    }
    return y;
  }

  NodePtr predecessor(NodePtr x) {
    if (x->left != TNULL) {
      return maximum(x->left);
    }

    NodePtr y = x->parent;
    while (y != TNULL && x == y->left) {
      x = y;
      y = y->parent;
    }

    return y;
  }

  void leftRotate(NodePtr x) {
    NodePtr y = x->right;
    x->right = y->left;
    if (y->left != TNULL) {
      y->left->parent = x;
    }
    y->parent = x->parent;
    if (x->parent == nullptr) {
      this->root = y;
    } else if (x == x->parent->left) {
      x->parent->left = y;
    } else {
      x->parent->right = y;
    }
    y->left = x;
    x->parent = y;
  }

  void rightRotate(NodePtr x) {
    NodePtr y = x->left;
    x->left = y->right;
    if (y->right != TNULL) {
      y->right->parent = x;
    }
    y->parent = x->parent;
    if (x->parent == nullptr) {
      this->root = y;
    } else if (x == x->parent->right) {
      x->parent->right = y;
    } else {
      x->parent->left = y;
    }
    y->right = x;
    x->parent = y;
  }

  // Inserting a node
  void insert(int key) {
    NodePtr node = new Node;
    node->parent = nullptr;
    node->data = key;
    node->left = TNULL;
    node->right = TNULL;
    node->color = 1;

    NodePtr y = nullptr;
    NodePtr x = this->root;

    while (x != TNULL) {
      y = x;
      if (node->data < x->data) {
        x = x->left;
      } else {
        x = x->right;
      }
    }

    node->parent = y;
    if (y == nullptr) {
      root = node;
    } else if (node->data < y->data) {
      y->left = node;
    } else {
      y->right = node;
    }

    if (node->parent == nullptr) {
      node->color = 0;
      return;
    }

    if (node->parent->parent == nullptr) {
      return;
    }

    insertFix(node);
  }

  NodePtr getRoot() {
    return this->root;
  }

  void deleteNode(int data) {
    deleteNodeHelper(this->root, data);
  }

  void printTree() {
    if (root) {
      printHelper(this->root, "", true);
    }
  }
};

int main() {
  RedBlackTree bst;
  bst.insert(55);
  bst.insert(40);
  bst.insert(65);
  bst.insert(60);
  bst.insert(75);
  bst.insert(57);

  bst.printTree();
  cout << endl
     << "After deleting" << endl;
  bst.deleteNode(40);
  bst.printTree();
}
Short description
In this tutorial, you will learn how a node is deleted from a red-black tree is. Also, you will find working examples of deletions performed on a red-black tree in C, C++, Java and Python.
Algorithm type

Insertion in a Red-Black Tree

Red-Black tree is a self-balancing binary search tree in which each node contains an extra bit for denoting the color of the node, either red or black.

Before reading this article, please refer to the article on red-black tree.

While inserting a new node, the new node is always inserted as a RED node. After insertion of a new node, if the tree is violating the properties of the red-black tree then, we do the following operations.

  1. Recolor
  2. Rotation

Algorithm to Insert a New Node

Following steps are followed for inserting a new element into a red-black tree:

  1. The newNode be:
    New Node
    New node
  2. Let y be the leaf (ie. NIL) and x be the root of the tree. The new node is inserted in the following tree.
    insertion in red black tree
    Initial tree
  3. Check if the tree is empty (ie. whether x is NIL). If yes, insert newNode as a root node and color it black.
  4. Else, repeat steps following steps until leaf (NIL) is reached.
    1. Compare newKey with rootKey.
    2. If newKey is greater than rootKey, traverse through the right subtree.
    3. Else traverse through the left subtree.
      insertion in red black tree
      Path leading to the node where newNode is to be inserted
  5. Assign the parent of the leaf as parent of newNode.
  6. If leafKey is greater than newKey, make newNode as rightChild.
  7. Else, make newNode as leftChild.
    insertion in red black tree
    New node inserted
  8. Assign NULL to the left and rightChild of newNode.
  9. Assign RED color to newNode.
    insertion in red black tree
    Set the color of the newNode red and assign null to the children
  10. Call InsertFix-algorithm to maintain the property of red-black tree if violated.

Why newly inserted nodes are always red in a red-black tree?

This is because inserting a red node does not violate the depth property of a red-black tree.

If you attach a red node to a red node, then the rule is violated but it is easier to fix this problem than the problem introduced by violating the depth property.


Algorithm to Maintain Red-Black Property After Insertion

This algorithm is used for maintaining the property of a red-black tree if insertion of a newNode violates this property.

  1. Do the following until the parent of newNode p is RED.
  2. If p is the left child of grandParent gP of newNode, do the following.
    Case-I:
    1. If the color of the right child of gP of newNode is RED, set the color of both the children of gP as BLACK and the color of gP as RED.
      insertion in a red-black tree
      Color change
    2. Assign gP to newNode.
      insertion in a red-black tree
      Reassigning newNode

      Case-II:
    3. (Before moving on to this step, while loop is checked. If conditions are not satisfied, it the loop is broken.)
      Else if newNode is the right child of p then, assign p to newNode.
      insertion in a red-black tree
      Assigning parent of newNode as newNode
    4. Left-Rotate newNode.
      Insertion in a red-black tree
      Left Rotate

      Case-III:
    5. (Before moving on to this step, while loop is checked. If conditions are not satisfied, it the loop is broken.)
      Set color of p as BLACK and color of gP as RED.
      insertion in a redblack tree
      Color change
    6. Right-Rotate gP.
      insertion in a red-black tree
      Right Rotate
  3. Else, do the following.
    1. If the color of the left child of gP of z is RED, set the color of both the children of gP as BLACK and the color of gP as RED.
    2. Assign gP to newNode.
    3. Else if newNode is the left child of p then, assign p to newNode and Right-Rotate newNode.
    4. Set color of p as BLACK and color of gP as RED.
    5. Left-Rotate gP.
  4. (This step is performed after coming out of the while loop.)
    Set the root of the tree as BLACK.
    insertion in a red-black tree
    Set root's color black

The final tree look like this:

insertion in a red-black tree
Final tree

Python, Java and C/C++ Examples

# Implementing Red-Black Tree in Python


import sys

# Node creation
class Node():
    def __init__(self, item):
        self.item = item
        self.parent = None
        self.left = None
        self.right = None
        self.color = 1


class RedBlackTree():
    def __init__(self):
        self.TNULL = Node(0)
        self.TNULL.color = 0
        self.TNULL.left = None
        self.TNULL.right = None
        self.root = self.TNULL

    # Preorder
    def pre_order_helper(self, node):
        if node != TNULL:
            sys.stdout.write(node.item + " ")
            self.pre_order_helper(node.left)
            self.pre_order_helper(node.right)

    # Inorder
    def in_order_helper(self, node):
        if node != TNULL:
            self.in_order_helper(node.left)
            sys.stdout.write(node.item + " ")
            self.in_order_helper(node.right)

    # Postorder
    def post_order_helper(self, node):
        if node != TNULL:
            self.post_order_helper(node.left)
            self.post_order_helper(node.right)
            sys.stdout.write(node.item + " ")

    # Search the tree
    def search_tree_helper(self, node, key):
        if node == TNULL or key == node.item:
            return node

        if key < node.item:
            return self.search_tree_helper(node.left, key)
        return self.search_tree_helper(node.right, key)

    # Balance the tree after insertion
    def fix_insert(self, k):
        while k.parent.color == 1:
            if k.parent == k.parent.parent.right:
                u = k.parent.parent.left
                if u.color == 1:
                    u.color = 0
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    k = k.parent.parent
                else:
                    if k == k.parent.left:
                        k = k.parent
                        self.right_rotate(k)
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    self.left_rotate(k.parent.parent)
            else:
                u = k.parent.parent.right

                if u.color == 1:
                    u.color = 0
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    k = k.parent.parent
                else:
                    if k == k.parent.right:
                        k = k.parent
                        self.left_rotate(k)
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    self.right_rotate(k.parent.parent)
            if k == self.root:
                break
        self.root.color = 0

    # Printing the tree
    def __print_helper(self, node, indent, last):
        if node != self.TNULL:
            sys.stdout.write(indent)
            if last:
                sys.stdout.write("R----")
                indent += "     "
            else:
                sys.stdout.write("L----")
                indent += "|    "

            s_color = "RED" if node.color == 1 else "BLACK"
            print(str(node.item) + "(" + s_color + ")")
            self.__print_helper(node.left, indent, False)
            self.__print_helper(node.right, indent, True)

    def preorder(self):
        self.pre_order_helper(self.root)

    def inorder(self):
        self.in_order_helper(self.root)

    def postorder(self):
        self.post_order_helper(self.root)

    def searchTree(self, k):
        return self.search_tree_helper(self.root, k)

    def minimum(self, node):
        while node.left != self.TNULL:
            node = node.left
        return node

    def maximum(self, node):
        while node.right != self.TNULL:
            node = node.right
        return node

    def successor(self, x):
        if x.right != self.TNULL:
            return self.minimum(x.right)

        y = x.parent
        while y != self.TNULL and x == y.right:
            x = y
            y = y.parent
        return y

    def predecessor(self,  x):
        if (x.left != self.TNULL):
            return self.maximum(x.left)

        y = x.parent
        while y != self.TNULL and x == y.left:
            x = y
            y = y.parent

        return y

    def left_rotate(self, x):
        y = x.right
        x.right = y.left
        if y.left != self.TNULL:
            y.left.parent = x

        y.parent = x.parent
        if x.parent == None:
            self.root = y
        elif x == x.parent.left:
            x.parent.left = y
        else:
            x.parent.right = y
        y.left = x
        x.parent = y

    def right_rotate(self, x):
        y = x.left
        x.left = y.right
        if y.right != self.TNULL:
            y.right.parent = x

        y.parent = x.parent
        if x.parent == None:
            self.root = y
        elif x == x.parent.right:
            x.parent.right = y
        else:
            x.parent.left = y
        y.right = x
        x.parent = y

    def insert(self, key):
        node = Node(key)
        node.parent = None
        node.item = key
        node.left = self.TNULL
        node.right = self.TNULL
        node.color = 1

        y = None
        x = self.root

        while x != self.TNULL:
            y = x
            if node.item < x.item:
                x = x.left
            else:
                x = x.right

        node.parent = y
        if y == None:
            self.root = node
        elif node.item < y.item:
            y.left = node
        else:
            y.right = node

        if node.parent == None:
            node.color = 0
            return

        if node.parent.parent == None:
            return

        self.fix_insert(node)

    def get_root(self):
        return self.root

    def print_tree(self):
        self.__print_helper(self.root, "", True)


if __name__ == "__main__":
    bst = RedBlackTree()

    bst.insert(55)
    bst.insert(40)
    bst.insert(65)
    bst.insert(60)
    bst.insert(75)
    bst.insert(57)

    bst.print_tree()
// Implementing Red-Black Tree in Java

class Node {
  int data;
  Node parent;
  Node left;
  Node right;
  int color;
}

public class RedBlackTree {
  private Node root;
  private Node TNULL;

  // Preorder
  private void preOrderHelper(Node node) {
    if (node != TNULL) {
      System.out.print(node.data + " ");
      preOrderHelper(node.left);
      preOrderHelper(node.right);
    }
  }

  // Inorder
  private void inOrderHelper(Node node) {
    if (node != TNULL) {
      inOrderHelper(node.left);
      System.out.print(node.data + " ");
      inOrderHelper(node.right);
    }
  }

  // Post order
  private void postOrderHelper(Node node) {
    if (node != TNULL) {
      postOrderHelper(node.left);
      postOrderHelper(node.right);
      System.out.print(node.data + " ");
    }
  }

  // Search the tree
  private Node searchTreeHelper(Node node, int key) {
    if (node == TNULL || key == node.data) {
      return node;
    }

    if (key < node.data) {
      return searchTreeHelper(node.left, key);
    }
    return searchTreeHelper(node.right, key);
  }

  // Balance the tree after deletion of a node
  private void fixDelete(Node x) {
    Node s;
    while (x != root && x.color == 0) {
      if (x == x.parent.left) {
        s = x.parent.right;
        if (s.color == 1) {
          s.color = 0;
          x.parent.color = 1;
          leftRotate(x.parent);
          s = x.parent.right;
        }

        if (s.left.color == 0 && s.right.color == 0) {
          s.color = 1;
          x = x.parent;
        } else {
          if (s.right.color == 0) {
            s.left.color = 0;
            s.color = 1;
            rightRotate(s);
            s = x.parent.right;
          }

          s.color = x.parent.color;
          x.parent.color = 0;
          s.right.color = 0;
          leftRotate(x.parent);
          x = root;
        }
      } else {
        s = x.parent.left;
        if (s.color == 1) {
          s.color = 0;
          x.parent.color = 1;
          rightRotate(x.parent);
          s = x.parent.left;
        }

        if (s.right.color == 0 && s.right.color == 0) {
          s.color = 1;
          x = x.parent;
        } else {
          if (s.left.color == 0) {
            s.right.color = 0;
            s.color = 1;
            leftRotate(s);
            s = x.parent.left;
          }

          s.color = x.parent.color;
          x.parent.color = 0;
          s.left.color = 0;
          rightRotate(x.parent);
          x = root;
        }
      }
    }
    x.color = 0;
  }

  private void rbTransplant(Node u, Node v) {
    if (u.parent == null) {
      root = v;
    } else if (u == u.parent.left) {
      u.parent.left = v;
    } else {
      u.parent.right = v;
    }
    v.parent = u.parent;
  }

  // Balance the node after insertion
  private void fixInsert(Node k) {
    Node u;
    while (k.parent.color == 1) {
      if (k.parent == k.parent.parent.right) {
        u = k.parent.parent.left;
        if (u.color == 1) {
          u.color = 0;
          k.parent.color = 0;
          k.parent.parent.color = 1;
          k = k.parent.parent;
        } else {
          if (k == k.parent.left) {
            k = k.parent;
            rightRotate(k);
          }
          k.parent.color = 0;
          k.parent.parent.color = 1;
          leftRotate(k.parent.parent);
        }
      } else {
        u = k.parent.parent.right;

        if (u.color == 1) {
          u.color = 0;
          k.parent.color = 0;
          k.parent.parent.color = 1;
          k = k.parent.parent;
        } else {
          if (k == k.parent.right) {
            k = k.parent;
            leftRotate(k);
          }
          k.parent.color = 0;
          k.parent.parent.color = 1;
          rightRotate(k.parent.parent);
        }
      }
      if (k == root) {
        break;
      }
    }
    root.color = 0;
  }

  private void printHelper(Node root, String indent, boolean last) {
    if (root != TNULL) {
      System.out.print(indent);
      if (last) {
        System.out.print("R----");
        indent += "   ";
      } else {
        System.out.print("L----");
        indent += "|  ";
      }

      String sColor = root.color == 1 ? "RED" : "BLACK";
      System.out.println(root.data + "(" + sColor + ")");
      printHelper(root.left, indent, false);
      printHelper(root.right, indent, true);
    }
  }

  public RedBlackTree() {
    TNULL = new Node();
    TNULL.color = 0;
    TNULL.left = null;
    TNULL.right = null;
    root = TNULL;
  }

  public void preorder() {
    preOrderHelper(this.root);
  }

  public void inorder() {
    inOrderHelper(this.root);
  }

  public void postorder() {
    postOrderHelper(this.root);
  }

  public Node searchTree(int k) {
    return searchTreeHelper(this.root, k);
  }

  public Node minimum(Node node) {
    while (node.left != TNULL) {
      node = node.left;
    }
    return node;
  }

  public Node maximum(Node node) {
    while (node.right != TNULL) {
      node = node.right;
    }
    return node;
  }

  public Node successor(Node x) {
    if (x.right != TNULL) {
      return minimum(x.right);
    }

    Node y = x.parent;
    while (y != TNULL && x == y.right) {
      x = y;
      y = y.parent;
    }
    return y;
  }

  public Node predecessor(Node x) {
    if (x.left != TNULL) {
      return maximum(x.left);
    }

    Node y = x.parent;
    while (y != TNULL && x == y.left) {
      x = y;
      y = y.parent;
    }

    return y;
  }

  public void leftRotate(Node x) {
    Node y = x.right;
    x.right = y.left;
    if (y.left != TNULL) {
      y.left.parent = x;
    }
    y.parent = x.parent;
    if (x.parent == null) {
      this.root = y;
    } else if (x == x.parent.left) {
      x.parent.left = y;
    } else {
      x.parent.right = y;
    }
    y.left = x;
    x.parent = y;
  }

  public void rightRotate(Node x) {
    Node y = x.left;
    x.left = y.right;
    if (y.right != TNULL) {
      y.right.parent = x;
    }
    y.parent = x.parent;
    if (x.parent == null) {
      this.root = y;
    } else if (x == x.parent.right) {
      x.parent.right = y;
    } else {
      x.parent.left = y;
    }
    y.right = x;
    x.parent = y;
  }

  public void insert(int key) {
    Node node = new Node();
    node.parent = null;
    node.data = key;
    node.left = TNULL;
    node.right = TNULL;
    node.color = 1;

    Node y = null;
    Node x = this.root;

    while (x != TNULL) {
      y = x;
      if (node.data < x.data) {
        x = x.left;
      } else {
        x = x.right;
      }
    }

    node.parent = y;
    if (y == null) {
      root = node;
    } else if (node.data < y.data) {
      y.left = node;
    } else {
      y.right = node;
    }

    if (node.parent == null) {
      node.color = 0;
      return;
    }

    if (node.parent.parent == null) {
      return;
    }

    fixInsert(node);
  }

  public Node getRoot() {
    return this.root;
  }

  public void printTree() {
    printHelper(this.root, "", true);
  }

  public static void main(String[] args) {
    RedBlackTree bst = new RedBlackTree();
    bst.insert(55);
    bst.insert(40);
    bst.insert(65);
    bst.insert(60);
    bst.insert(75);
    bst.insert(57);
    bst.printTree();

  }
}
// Implementing Red-Black Tree in C

#include <stdio.h>
#include <stdlib.h>

enum nodeColor {
  RED,
  BLACK
};

struct rbNode {
  int data, color;
  struct rbNode *link[2];
};

struct rbNode *root = NULL;

// Create a red-black tree
struct rbNode *createNode(int data) {
  struct rbNode *newnode;
  newnode = (struct rbNode *)malloc(sizeof(struct rbNode));
  newnode->data = data;
  newnode->color = RED;
  newnode->link[0] = newnode->link[1] = NULL;
  return newnode;
}

// Insert an node
void insertion(int data) {
  struct rbNode *stack[98], *ptr, *newnode, *xPtr, *yPtr;
  int dir[98], ht = 0, index;
  ptr = root;
  if (!root) {
    root = createNode(data);
    return;
  }

  stack[ht] = root;
  dir[ht++] = 0;
  while (ptr != NULL) {
    if (ptr->data == data) {
      printf("Duplicates Not Allowed!!\n");
      return;
    }
    index = (data - ptr->data) > 0 ? 1 : 0;
    stack[ht] = ptr;
    ptr = ptr->link[index];
    dir[ht++] = index;
  }
  stack[ht - 1]->link[index] = newnode = createNode(data);
  while ((ht >= 3) && (stack[ht - 1]->color == RED)) {
    if (dir[ht - 2] == 0) {
      yPtr = stack[ht - 2]->link[1];
      if (yPtr != NULL && yPtr->color == RED) {
        stack[ht - 2]->color = RED;
        stack[ht - 1]->color = yPtr->color = BLACK;
        ht = ht - 2;
      } else {
        if (dir[ht - 1] == 0) {
          yPtr = stack[ht - 1];
        } else {
          xPtr = stack[ht - 1];
          yPtr = xPtr->link[1];
          xPtr->link[1] = yPtr->link[0];
          yPtr->link[0] = xPtr;
          stack[ht - 2]->link[0] = yPtr;
        }
        xPtr = stack[ht - 2];
        xPtr->color = RED;
        yPtr->color = BLACK;
        xPtr->link[0] = yPtr->link[1];
        yPtr->link[1] = xPtr;
        if (xPtr == root) {
          root = yPtr;
        } else {
          stack[ht - 3]->link[dir[ht - 3]] = yPtr;
        }
        break;
      }
    } else {
      yPtr = stack[ht - 2]->link[0];
      if ((yPtr != NULL) && (yPtr->color == RED)) {
        stack[ht - 2]->color = RED;
        stack[ht - 1]->color = yPtr->color = BLACK;
        ht = ht - 2;
      } else {
        if (dir[ht - 1] == 1) {
          yPtr = stack[ht - 1];
        } else {
          xPtr = stack[ht - 1];
          yPtr = xPtr->link[0];
          xPtr->link[0] = yPtr->link[1];
          yPtr->link[1] = xPtr;
          stack[ht - 2]->link[1] = yPtr;
        }
        xPtr = stack[ht - 2];
        yPtr->color = BLACK;
        xPtr->color = RED;
        xPtr->link[1] = yPtr->link[0];
        yPtr->link[0] = xPtr;
        if (xPtr == root) {
          root = yPtr;
        } else {
          stack[ht - 3]->link[dir[ht - 3]] = yPtr;
        }
        break;
      }
    }
  }
  root->color = BLACK;
}

// Delete a node
void deletion(int data) {
  struct rbNode *stack[98], *ptr, *xPtr, *yPtr;
  struct rbNode *pPtr, *qPtr, *rPtr;
  int dir[98], ht = 0, diff, i;
  enum nodeColor color;

  if (!root) {
    printf("Tree not available\n");
    return;
  }

  ptr = root;
  while (ptr != NULL) {
    if ((data - ptr->data) == 0)
      break;
    diff = (data - ptr->data) > 0 ? 1 : 0;
    stack[ht] = ptr;
    dir[ht++] = diff;
    ptr = ptr->link[diff];
  }

  if (ptr->link[1] == NULL) {
    if ((ptr == root) && (ptr->link[0] == NULL)) {
      free(ptr);
      root = NULL;
    } else if (ptr == root) {
      root = ptr->link[0];
      free(ptr);
    } else {
      stack[ht - 1]->link[dir[ht - 1]] = ptr->link[0];
    }
  } else {
    xPtr = ptr->link[1];
    if (xPtr->link[0] == NULL) {
      xPtr->link[0] = ptr->link[0];
      color = xPtr->color;
      xPtr->color = ptr->color;
      ptr->color = color;

      if (ptr == root) {
        root = xPtr;
      } else {
        stack[ht - 1]->link[dir[ht - 1]] = xPtr;
      }

      dir[ht] = 1;
      stack[ht++] = xPtr;
    } else {
      i = ht++;
      while (1) {
        dir[ht] = 0;
        stack[ht++] = xPtr;
        yPtr = xPtr->link[0];
        if (!yPtr->link[0])
          break;
        xPtr = yPtr;
      }

      dir[i] = 1;
      stack[i] = yPtr;
      if (i > 0)
        stack[i - 1]->link[dir[i - 1]] = yPtr;

      yPtr->link[0] = ptr->link[0];

      xPtr->link[0] = yPtr->link[1];
      yPtr->link[1] = ptr->link[1];

      if (ptr == root) {
        root = yPtr;
      }

      color = yPtr->color;
      yPtr->color = ptr->color;
      ptr->color = color;
    }
  }

  if (ht < 1)
    return;

  if (ptr->color == BLACK) {
    while (1) {
      pPtr = stack[ht - 1]->link[dir[ht - 1]];
      if (pPtr && pPtr->color == RED) {
        pPtr->color = BLACK;
        break;
      }

      if (ht < 2)
        break;

      if (dir[ht - 2] == 0) {
        rPtr = stack[ht - 1]->link[1];

        if (!rPtr)
          break;

        if (rPtr->color == RED) {
          stack[ht - 1]->color = RED;
          rPtr->color = BLACK;
          stack[ht - 1]->link[1] = rPtr->link[0];
          rPtr->link[0] = stack[ht - 1];

          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          dir[ht] = 0;
          stack[ht] = stack[ht - 1];
          stack[ht - 1] = rPtr;
          ht++;

          rPtr = stack[ht - 1]->link[1];
        }

        if ((!rPtr->link[0] || rPtr->link[0]->color == BLACK) &&
          (!rPtr->link[1] || rPtr->link[1]->color == BLACK)) {
          rPtr->color = RED;
        } else {
          if (!rPtr->link[1] || rPtr->link[1]->color == BLACK) {
            qPtr = rPtr->link[0];
            rPtr->color = RED;
            qPtr->color = BLACK;
            rPtr->link[0] = qPtr->link[1];
            qPtr->link[1] = rPtr;
            rPtr = stack[ht - 1]->link[1] = qPtr;
          }
          rPtr->color = stack[ht - 1]->color;
          stack[ht - 1]->color = BLACK;
          rPtr->link[1]->color = BLACK;
          stack[ht - 1]->link[1] = rPtr->link[0];
          rPtr->link[0] = stack[ht - 1];
          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          break;
        }
      } else {
        rPtr = stack[ht - 1]->link[0];
        if (!rPtr)
          break;

        if (rPtr->color == RED) {
          stack[ht - 1]->color = RED;
          rPtr->color = BLACK;
          stack[ht - 1]->link[0] = rPtr->link[1];
          rPtr->link[1] = stack[ht - 1];

          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          dir[ht] = 1;
          stack[ht] = stack[ht - 1];
          stack[ht - 1] = rPtr;
          ht++;

          rPtr = stack[ht - 1]->link[0];
        }
        if ((!rPtr->link[0] || rPtr->link[0]->color == BLACK) &&
          (!rPtr->link[1] || rPtr->link[1]->color == BLACK)) {
          rPtr->color = RED;
        } else {
          if (!rPtr->link[0] || rPtr->link[0]->color == BLACK) {
            qPtr = rPtr->link[1];
            rPtr->color = RED;
            qPtr->color = BLACK;
            rPtr->link[1] = qPtr->link[0];
            qPtr->link[0] = rPtr;
            rPtr = stack[ht - 1]->link[0] = qPtr;
          }
          rPtr->color = stack[ht - 1]->color;
          stack[ht - 1]->color = BLACK;
          rPtr->link[0]->color = BLACK;
          stack[ht - 1]->link[0] = rPtr->link[1];
          rPtr->link[1] = stack[ht - 1];
          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          break;
        }
      }
      ht--;
    }
  }
}

// Print the inorder traversal of the tree
void inorderTraversal(struct rbNode *node) {
  if (node) {
    inorderTraversal(node->link[0]);
    printf("%d  ", node->data);
    inorderTraversal(node->link[1]);
  }
  return;
}

// Driver code
int main() {
  int ch, data;
  while (1) {
    printf("1. Insertion\t2. Deletion\n");
    printf("3. Traverse\t4. Exit");
    printf("\nEnter your choice:");
    scanf("%d", &ch);
    switch (ch) {
      case 1:
        printf("Enter the element to insert:");
        scanf("%d", &data);
        insertion(data);
        break;
      case 2:
        printf("Enter the element to delete:");
        scanf("%d", &data);
        deletion(data);
        break;
      case 3:
        inorderTraversal(root);
        printf("\n");
        break;
      case 4:
        exit(0);
      default:
        printf("Not available\n");
        break;
    }
    printf("\n");
  }
  return 0;
}
// Implementing Red-Black Tree in C++

#include <iostream>
using namespace std;

struct Node {
  int data;
  Node *parent;
  Node *left;
  Node *right;
  int color;
};

typedef Node *NodePtr;

class RedBlackTree {
   private:
  NodePtr root;
  NodePtr TNULL;

  void initializeNULLNode(NodePtr node, NodePtr parent) {
    node->data = 0;
    node->parent = parent;
    node->left = nullptr;
    node->right = nullptr;
    node->color = 0;
  }

  // Preorder
  void preOrderHelper(NodePtr node) {
    if (node != TNULL) {
      cout << node->data << " ";
      preOrderHelper(node->left);
      preOrderHelper(node->right);
    }
  }

  // Inorder
  void inOrderHelper(NodePtr node) {
    if (node != TNULL) {
      inOrderHelper(node->left);
      cout << node->data << " ";
      inOrderHelper(node->right);
    }
  }

  // Post order
  void postOrderHelper(NodePtr node) {
    if (node != TNULL) {
      postOrderHelper(node->left);
      postOrderHelper(node->right);
      cout << node->data << " ";
    }
  }

  NodePtr searchTreeHelper(NodePtr node, int key) {
    if (node == TNULL || key == node->data) {
      return node;
    }

    if (key < node->data) {
      return searchTreeHelper(node->left, key);
    }
    return searchTreeHelper(node->right, key);
  }

  // For balancing the tree after deletion
  void deleteFix(NodePtr x) {
    NodePtr s;
    while (x != root && x->color == 0) {
      if (x == x->parent->left) {
        s = x->parent->right;
        if (s->color == 1) {
          s->color = 0;
          x->parent->color = 1;
          leftRotate(x->parent);
          s = x->parent->right;
        }

        if (s->left->color == 0 && s->right->color == 0) {
          s->color = 1;
          x = x->parent;
        } else {
          if (s->right->color == 0) {
            s->left->color = 0;
            s->color = 1;
            rightRotate(s);
            s = x->parent->right;
          }

          s->color = x->parent->color;
          x->parent->color = 0;
          s->right->color = 0;
          leftRotate(x->parent);
          x = root;
        }
      } else {
        s = x->parent->left;
        if (s->color == 1) {
          s->color = 0;
          x->parent->color = 1;
          rightRotate(x->parent);
          s = x->parent->left;
        }

        if (s->right->color == 0 && s->right->color == 0) {
          s->color = 1;
          x = x->parent;
        } else {
          if (s->left->color == 0) {
            s->right->color = 0;
            s->color = 1;
            leftRotate(s);
            s = x->parent->left;
          }

          s->color = x->parent->color;
          x->parent->color = 0;
          s->left->color = 0;
          rightRotate(x->parent);
          x = root;
        }
      }
    }
    x->color = 0;
  }

  void rbTransplant(NodePtr u, NodePtr v) {
    if (u->parent == nullptr) {
      root = v;
    } else if (u == u->parent->left) {
      u->parent->left = v;
    } else {
      u->parent->right = v;
    }
    v->parent = u->parent;
  }

  void deleteNodeHelper(NodePtr node, int key) {
    NodePtr z = TNULL;
    NodePtr x, y;
    while (node != TNULL) {
      if (node->data == key) {
        z = node;
      }

      if (node->data <= key) {
        node = node->right;
      } else {
        node = node->left;
      }
    }

    if (z == TNULL) {
      cout << "Key not found in the tree" << endl;
      return;
    }

    y = z;
    int y_original_color = y->color;
    if (z->left == TNULL) {
      x = z->right;
      rbTransplant(z, z->right);
    } else if (z->right == TNULL) {
      x = z->left;
      rbTransplant(z, z->left);
    } else {
      y = minimum(z->right);
      y_original_color = y->color;
      x = y->right;
      if (y->parent == z) {
        x->parent = y;
      } else {
        rbTransplant(y, y->right);
        y->right = z->right;
        y->right->parent = y;
      }

      rbTransplant(z, y);
      y->left = z->left;
      y->left->parent = y;
      y->color = z->color;
    }
    delete z;
    if (y_original_color == 0) {
      deleteFix(x);
    }
  }

  // For balancing the tree after insertion
  void insertFix(NodePtr k) {
    NodePtr u;
    while (k->parent->color == 1) {
      if (k->parent == k->parent->parent->right) {
        u = k->parent->parent->left;
        if (u->color == 1) {
          u->color = 0;
          k->parent->color = 0;
          k->parent->parent->color = 1;
          k = k->parent->parent;
        } else {
          if (k == k->parent->left) {
            k = k->parent;
            rightRotate(k);
          }
          k->parent->color = 0;
          k->parent->parent->color = 1;
          leftRotate(k->parent->parent);
        }
      } else {
        u = k->parent->parent->right;

        if (u->color == 1) {
          u->color = 0;
          k->parent->color = 0;
          k->parent->parent->color = 1;
          k = k->parent->parent;
        } else {
          if (k == k->parent->right) {
            k = k->parent;
            leftRotate(k);
          }
          k->parent->color = 0;
          k->parent->parent->color = 1;
          rightRotate(k->parent->parent);
        }
      }
      if (k == root) {
        break;
      }
    }
    root->color = 0;
  }

  void printHelper(NodePtr root, string indent, bool last) {
    if (root != TNULL) {
      cout << indent;
      if (last) {
        cout << "R----";
        indent += "   ";
      } else {
        cout << "L----";
        indent += "|  ";
      }

      string sColor = root->color ? "RED" : "BLACK";
      cout << root->data << "(" << sColor << ")" << endl;
      printHelper(root->left, indent, false);
      printHelper(root->right, indent, true);
    }
  }

   public:
  RedBlackTree() {
    TNULL = new Node;
    TNULL->color = 0;
    TNULL->left = nullptr;
    TNULL->right = nullptr;
    root = TNULL;
  }

  void preorder() {
    preOrderHelper(this->root);
  }

  void inorder() {
    inOrderHelper(this->root);
  }

  void postorder() {
    postOrderHelper(this->root);
  }

  NodePtr searchTree(int k) {
    return searchTreeHelper(this->root, k);
  }

  NodePtr minimum(NodePtr node) {
    while (node->left != TNULL) {
      node = node->left;
    }
    return node;
  }

  NodePtr maximum(NodePtr node) {
    while (node->right != TNULL) {
      node = node->right;
    }
    return node;
  }

  NodePtr successor(NodePtr x) {
    if (x->right != TNULL) {
      return minimum(x->right);
    }

    NodePtr y = x->parent;
    while (y != TNULL && x == y->right) {
      x = y;
      y = y->parent;
    }
    return y;
  }

  NodePtr predecessor(NodePtr x) {
    if (x->left != TNULL) {
      return maximum(x->left);
    }

    NodePtr y = x->parent;
    while (y != TNULL && x == y->left) {
      x = y;
      y = y->parent;
    }

    return y;
  }

  void leftRotate(NodePtr x) {
    NodePtr y = x->right;
    x->right = y->left;
    if (y->left != TNULL) {
      y->left->parent = x;
    }
    y->parent = x->parent;
    if (x->parent == nullptr) {
      this->root = y;
    } else if (x == x->parent->left) {
      x->parent->left = y;
    } else {
      x->parent->right = y;
    }
    y->left = x;
    x->parent = y;
  }

  void rightRotate(NodePtr x) {
    NodePtr y = x->left;
    x->left = y->right;
    if (y->right != TNULL) {
      y->right->parent = x;
    }
    y->parent = x->parent;
    if (x->parent == nullptr) {
      this->root = y;
    } else if (x == x->parent->right) {
      x->parent->right = y;
    } else {
      x->parent->left = y;
    }
    y->right = x;
    x->parent = y;
  }

  // Inserting a node
  void insert(int key) {
    NodePtr node = new Node;
    node->parent = nullptr;
    node->data = key;
    node->left = TNULL;
    node->right = TNULL;
    node->color = 1;

    NodePtr y = nullptr;
    NodePtr x = this->root;

    while (x != TNULL) {
      y = x;
      if (node->data < x->data) {
        x = x->left;
      } else {
        x = x->right;
      }
    }

    node->parent = y;
    if (y == nullptr) {
      root = node;
    } else if (node->data < y->data) {
      y->left = node;
    } else {
      y->right = node;
    }

    if (node->parent == nullptr) {
      node->color = 0;
      return;
    }

    if (node->parent->parent == nullptr) {
      return;
    }

    insertFix(node);
  }

  NodePtr getRoot() {
    return this->root;
  }

  void deleteNode(int data) {
    deleteNodeHelper(this->root, data);
  }

  void printTree() {
    if (root) {
      printHelper(this->root, "", true);
    }
  }
};

int main() {
  RedBlackTree bst;
  bst.insert(55);
  bst.insert(40);
  bst.insert(65);
  bst.insert(60);
  bst.insert(75);
  bst.insert(57);

  bst.printTree();
  cout << endl
     << "After deleting" << endl;
  bst.deleteNode(40);
  bst.printTree();
}
Short description
In this tutorial, you will learn how a new node can be inserted into a red-black tree is. Also, you will find working examples of insertions performed on a red-black tree in C, C++, Java and Python.
Algorithm type

Red-Black Tree

Red-Black tree is a self-balancing binary search tree in which each node contains an extra bit for denoting the color of the node, either red or black.

A red-black tree satisfies the following properties:

  1. Red/Black Property: Every node is colored, either red or black.
  2. Root Property: The root is black.
  3. Leaf Property: Every leaf (NIL) is black.
  4. Red Property: If a red node has children then, the children are always black.
  5. Depth Property: For each node, any simple path from this node to any of its descendant leaf has the same black-depth (the number of black nodes).

An example of a red-black tree is:

red-black tree
Red Black Tree

Each node has the following attributes:

  • color
  • key
  • leftChild
  • rightChild
  • parent (except root node)

How the red-black tree maintains the property of self-balancing?

The red-black color is meant for balancing the tree.

The limitations put on the node colors ensure that any simple path from the root to a leaf is not more than twice as long as any other such path. It helps in maintaining the self-balancing property of the red-black tree.


Operations on a Red-Black Tree

Various operations that can be performed on a red-black tree are:

Rotating the subtrees in a Red-Black Tree

In rotation operation, the positions of the nodes of a subtree are interchanged.

Rotation operation is used for maintaining the properties of a red-black tree when they are violated by other operations such as insertion and deletion.

There are two types of rotations:


Left Rotate

In left-rotation, the arrangement of the nodes on the right is transformed into the arrangements on the left node.

Algorithm

  1. Let the initial tree be:
    left-rotate
    Initial tree
  2. If y has a left subtree, assign x as the parent of the left subtree of y.
    left-rotate
    Assign x as the parent of the left subtree of y
  3. If the parent of x is NULL, make y as the root of the tree.
  4. Else if x is the left child of p, make y as the left child of p.
  5. Else assign y as the right child of p.
    left-rotate
    Change the parent of x to that of y
  6. Make y as the parent of x.
    left-rotate
    Assign y as the parent of x.

Right Rotate

In right-rotation, the arrangement of the nodes on the left is transformed into the arrangements on the right node.

  1. Let the initial tree be:
    right-rotate
    Initial Tree
  2. If x has a right subtree, assign y as the parent of the right subtree of x.
    right-rotate
    Assign y as the parent of the right subtree of x
  3. If the parent of y is NULL, make x as the root of the tree.
  4. Else if y is the right child of its parent p, make x as the right child of p.
  5. Else assign x as the left child of p.
    right-rotate
    Assign the parent of y as the parent of x
  6. Make x as the parent of y.
    right-rotate
    Assign x as the parent of y

Left-Right and Right-Left Rotate

In left-right rotation, the arrangements are first shifted to the left and then to the right.

  1. Do left rotation on x-y.
    left-right rotate
    Left rotate x-y
  2. Do right rotation on y-z.
    left-right rotate
    Right rotate z-y

In right-left rotation, the arrangements are first shifted to the right and then to the left.

  1. Do right rotation on x-y.
    right-left rotate
    Right rotate x-y
  2. Do left rotation on z-y.
    right-left rotate
    Left rotate z-y

Inserting an element into a Red-Black Tree

While inserting a new node, the new node is always inserted as a RED node. After insertion of a new node, if the tree is violating the properties of the red-black tree then, we do the following operations.

  1. Recolor
  2. Rotation

Algorithm to insert a node

Following steps are followed for inserting a new element into a red-black tree:

  1. Let y be the leaf (ie. NIL) and x be the root of the tree.
  2. Check if the tree is empty (ie. whether x is NIL). If yes, insert newNode as a root node and color it black.
  3. Else, repeat steps following steps until leaf (NIL) is reached.
    1. Compare newKey with rootKey.
    2. If newKey is greater than rootKey, traverse through the right subtree.
    3. Else traverse through the left subtree.
  4. Assign the parent of the leaf as a parent of newNode.
  5. If leafKey is greater than newKey, make newNode as rightChild.
  6. Else, make newNode as leftChild.
  7. Assign NULL to the left and rightChild of newNode.
  8. Assign RED color to newNode.
  9. Call InsertFix-algorithm to maintain the property of red-black tree if violated.

Why newly inserted nodes are always red in a red-black tree?

This is because inserting a red node does not violate the depth property of a red-black tree.

If you attach a red node to a red node, then the rule is violated but it is easier to fix this problem than the problem introduced by violating the depth property.


Algorithm to maintain red-black property after insertion

This algorithm is used for maintaining the property of a red-black tree if the insertion of a newNode violates this property.

  1. Do the following while the parent of newNode p is RED.
  2. If p is the left child of grandParent gP of z, do the following.
    Case-I:
    1. If the color of the right child of gP of z is RED, set the color of both the children of gP as BLACK and the color of gP as RED.
    2. Assign gP to newNode.
      Case-II:
    3. Else if newNode is the right child of p then, assign p to newNode.
    4. Left-Rotate newNode.
      Case-III:
    5. Set color of p as BLACK and color of gP as RED.
    6. Right-Rotate gP.
  3. Else, do the following.
    1. If the color of the left child of gP of z is RED, set the color of both the children of gP as BLACK and the color of gP as RED.
    2. Assign gP to newNode.
    3. Else if newNode is the left child of p then, assign p to newNode and Right-Rotate newNode.
    4. Set color of p as BLACK and color of gP as RED.
    5. Left-Rotate gP.
  4. Set the root of the tree as BLACK.

Deleting an element from a Red-Black Tree

This operation removes a node from the tree. After deleting a node, the red-black property is maintained again.


Algorithm to delete a node

  1. Save the color of nodeToBeDeleted in origrinalColor.
  2. If the left child of nodeToBeDeleted is NULL
    1. Assign the right child of nodeToBeDeleted to x.
    2. Transplant nodeToBeDeleted with x.
  3. Else if the right child of nodeToBeDeleted is NULL
    1. Assign the left child of nodeToBeDeleted into x.
    2. Transplant nodeToBeDeleted with x.
  4. Else
    1. Assign the minimum of right subtree of noteToBeDeleted into y.
    2. Save the color of y in originalColor.
    3. Assign the rightChild of y into x.
    4. If y is a child of nodeToBeDeleted, then set the parent of x as y.
    5. Else, transplant y with rightChild of y.
    6. Transplant nodeToBeDeleted with y.
    7. Set the color of y with originalColor.
  5. If the originalColor is BLACK, call DeleteFix(x).

Algorithm to maintain Red-Black property after deletion

This algorithm is implemented when a black node is deleted because it violates the black depth property of the red-black tree.

This violation is corrected by assuming that node x (which is occupying y's original position) has an extra black. This makes node x neither red nor black. It is either doubly black or black-and-red. This violates the red-black properties.

However, the color attribute of x is not changed rather the extra black is represented in x's pointing to the node.

The extra black can be removed if

  1. It reaches the root node.
  2. If x points to a red-black node. In this case, x is colored black.
  3. Suitable rotations and recoloring are performed.

The following algorithm retains the properties of a red-black tree.

  1. Do the following until the x is not the root of the tree and the color of x is BLACK
  2. If x is the left child of its parent then,
    1. Assign w to the sibling of x.
    2. If the right child of parent of x is RED,
      Case-I:
      1. Set the color of the right child of the parent of x as BLACK.
      2. Set the color of the parent of x as RED.
      3. Left-Rotate the parent of x.
      4. Assign the rightChild of the parent of x to w.
    3. If the color of both the right and the leftChild of w is BLACK,
      Case-II:
      1. Set the color of w as RED
      2. Assign the parent of x to x.
    4. Else if the color of the rightChild of w is BLACK
      Case-III:
      1. Set the color of the leftChild of w as BLACK
      2. Set the color of w as RED
      3. Right-Rotate w.
      4. Assign the rightChild of the parent of x to w.
    5. If any of the above cases do not occur, then do the following.
      Case-IV:
      1. Set the color of w as the color of the parent of x.
      2. Set the color of the parent of x as BLACK.
      3. Set the color of the right child of w as BLACK.
      4. Left-Rotate the parent of x.
      5. Set x as the root of the tree.
  3. Else the same as above with right changed to left and vice versa.
  4. Set the color of x as BLACK.

Please refer to insertion and deletion operations for more explanation with examples.


Python, Java and C/C++ Examples

# Implementing Red-Black Tree in Python


import sys


# Node creation
class Node():
    def __init__(self, item):
        self.item = item
        self.parent = None
        self.left = None
        self.right = None
        self.color = 1


class RedBlackTree():
    def __init__(self):
        self.TNULL = Node(0)
        self.TNULL.color = 0
        self.TNULL.left = None
        self.TNULL.right = None
        self.root = self.TNULL

    # Preorder
    def pre_order_helper(self, node):
        if node != TNULL:
            sys.stdout.write(node.item + " ")
            self.pre_order_helper(node.left)
            self.pre_order_helper(node.right)

    # Inorder
    def in_order_helper(self, node):
        if node != TNULL:
            self.in_order_helper(node.left)
            sys.stdout.write(node.item + " ")
            self.in_order_helper(node.right)

    # Postorder
    def post_order_helper(self, node):
        if node != TNULL:
            self.post_order_helper(node.left)
            self.post_order_helper(node.right)
            sys.stdout.write(node.item + " ")

    # Search the tree
    def search_tree_helper(self, node, key):
        if node == TNULL or key == node.item:
            return node

        if key < node.item:
            return self.search_tree_helper(node.left, key)
        return self.search_tree_helper(node.right, key)

    # Balancing the tree after deletion
    def delete_fix(self, x):
        while x != self.root and x.color == 0:
            if x == x.parent.left:
                s = x.parent.right
                if s.color == 1:
                    s.color = 0
                    x.parent.color = 1
                    self.left_rotate(x.parent)
                    s = x.parent.right

                if s.left.color == 0 and s.right.color == 0:
                    s.color = 1
                    x = x.parent
                else:
                    if s.right.color == 0:
                        s.left.color = 0
                        s.color = 1
                        self.right_rotate(s)
                        s = x.parent.right

                    s.color = x.parent.color
                    x.parent.color = 0
                    s.right.color = 0
                    self.left_rotate(x.parent)
                    x = self.root
            else:
                s = x.parent.left
                if s.color == 1:
                    s.color = 0
                    x.parent.color = 1
                    self.right_rotate(x.parent)
                    s = x.parent.left

                if s.right.color == 0 and s.right.color == 0:
                    s.color = 1
                    x = x.parent
                else:
                    if s.left.color == 0:
                        s.right.color = 0
                        s.color = 1
                        self.left_rotate(s)
                        s = x.parent.left

                    s.color = x.parent.color
                    x.parent.color = 0
                    s.left.color = 0
                    self.right_rotate(x.parent)
                    x = self.root
        x.color = 0

    def __rb_transplant(self, u, v):
        if u.parent == None:
            self.root = v
        elif u == u.parent.left:
            u.parent.left = v
        else:
            u.parent.right = v
        v.parent = u.parent

    # Node deletion
    def delete_node_helper(self, node, key):
        z = self.TNULL
        while node != self.TNULL:
            if node.item == key:
                z = node

            if node.item <= key:
                node = node.right
            else:
                node = node.left

        if z == self.TNULL:
            print("Cannot find key in the tree")
            return

        y = z
        y_original_color = y.color
        if z.left == self.TNULL:
            x = z.right
            self.__rb_transplant(z, z.right)
        elif (z.right == self.TNULL):
            x = z.left
            self.__rb_transplant(z, z.left)
        else:
            y = self.minimum(z.right)
            y_original_color = y.color
            x = y.right
            if y.parent == z:
                x.parent = y
            else:
                self.__rb_transplant(y, y.right)
                y.right = z.right
                y.right.parent = y

            self.__rb_transplant(z, y)
            y.left = z.left
            y.left.parent = y
            y.color = z.color
        if y_original_color == 0:
            self.delete_fix(x)

    # Balance the tree after insertion
    def fix_insert(self, k):
        while k.parent.color == 1:
            if k.parent == k.parent.parent.right:
                u = k.parent.parent.left
                if u.color == 1:
                    u.color = 0
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    k = k.parent.parent
                else:
                    if k == k.parent.left:
                        k = k.parent
                        self.right_rotate(k)
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    self.left_rotate(k.parent.parent)
            else:
                u = k.parent.parent.right

                if u.color == 1:
                    u.color = 0
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    k = k.parent.parent
                else:
                    if k == k.parent.right:
                        k = k.parent
                        self.left_rotate(k)
                    k.parent.color = 0
                    k.parent.parent.color = 1
                    self.right_rotate(k.parent.parent)
            if k == self.root:
                break
        self.root.color = 0

    # Printing the tree
    def __print_helper(self, node, indent, last):
        if node != self.TNULL:
            sys.stdout.write(indent)
            if last:
                sys.stdout.write("R----")
                indent += "     "
            else:
                sys.stdout.write("L----")
                indent += "|    "

            s_color = "RED" if node.color == 1 else "BLACK"
            print(str(node.item) + "(" + s_color + ")")
            self.__print_helper(node.left, indent, False)
            self.__print_helper(node.right, indent, True)

    def preorder(self):
        self.pre_order_helper(self.root)

    def inorder(self):
        self.in_order_helper(self.root)

    def postorder(self):
        self.post_order_helper(self.root)

    def searchTree(self, k):
        return self.search_tree_helper(self.root, k)

    def minimum(self, node):
        while node.left != self.TNULL:
            node = node.left
        return node

    def maximum(self, node):
        while node.right != self.TNULL:
            node = node.right
        return node

    def successor(self, x):
        if x.right != self.TNULL:
            return self.minimum(x.right)

        y = x.parent
        while y != self.TNULL and x == y.right:
            x = y
            y = y.parent
        return y

    def predecessor(self,  x):
        if (x.left != self.TNULL):
            return self.maximum(x.left)

        y = x.parent
        while y != self.TNULL and x == y.left:
            x = y
            y = y.parent

        return y

    def left_rotate(self, x):
        y = x.right
        x.right = y.left
        if y.left != self.TNULL:
            y.left.parent = x

        y.parent = x.parent
        if x.parent == None:
            self.root = y
        elif x == x.parent.left:
            x.parent.left = y
        else:
            x.parent.right = y
        y.left = x
        x.parent = y

    def right_rotate(self, x):
        y = x.left
        x.left = y.right
        if y.right != self.TNULL:
            y.right.parent = x

        y.parent = x.parent
        if x.parent == None:
            self.root = y
        elif x == x.parent.right:
            x.parent.right = y
        else:
            x.parent.left = y
        y.right = x
        x.parent = y

    def insert(self, key):
        node = Node(key)
        node.parent = None
        node.item = key
        node.left = self.TNULL
        node.right = self.TNULL
        node.color = 1

        y = None
        x = self.root

        while x != self.TNULL:
            y = x
            if node.item < x.item:
                x = x.left
            else:
                x = x.right

        node.parent = y
        if y == None:
            self.root = node
        elif node.item < y.item:
            y.left = node
        else:
            y.right = node

        if node.parent == None:
            node.color = 0
            return

        if node.parent.parent == None:
            return

        self.fix_insert(node)

    def get_root(self):
        return self.root

    def delete_node(self, item):
        self.delete_node_helper(self.root, item)

    def print_tree(self):
        self.__print_helper(self.root, "", True)


if __name__ == "__main__":
    bst = RedBlackTree()

    bst.insert(55)
    bst.insert(40)
    bst.insert(65)
    bst.insert(60)
    bst.insert(75)
    bst.insert(57)

    bst.print_tree()

    print("\nAfter deleting an element")
    bst.delete_node(40)
    bst.print_tree()
// Implementing Red-Black Tree in Java

class Node {
  int data;
  Node parent;
  Node left;
  Node right;
  int color;
}

public class RedBlackTree {
  private Node root;
  private Node TNULL;

  // Preorder
  private void preOrderHelper(Node node) {
    if (node != TNULL) {
      System.out.print(node.data + " ");
      preOrderHelper(node.left);
      preOrderHelper(node.right);
    }
  }

  // Inorder
  private void inOrderHelper(Node node) {
    if (node != TNULL) {
      inOrderHelper(node.left);
      System.out.print(node.data + " ");
      inOrderHelper(node.right);
    }
  }

  // Post order
  private void postOrderHelper(Node node) {
    if (node != TNULL) {
      postOrderHelper(node.left);
      postOrderHelper(node.right);
      System.out.print(node.data + " ");
    }
  }

  // Search the tree
  private Node searchTreeHelper(Node node, int key) {
    if (node == TNULL || key == node.data) {
      return node;
    }

    if (key < node.data) {
      return searchTreeHelper(node.left, key);
    }
    return searchTreeHelper(node.right, key);
  }

  // Balance the tree after deletion of a node
  private void fixDelete(Node x) {
    Node s;
    while (x != root && x.color == 0) {
      if (x == x.parent.left) {
        s = x.parent.right;
        if (s.color == 1) {
          s.color = 0;
          x.parent.color = 1;
          leftRotate(x.parent);
          s = x.parent.right;
        }

        if (s.left.color == 0 && s.right.color == 0) {
          s.color = 1;
          x = x.parent;
        } else {
          if (s.right.color == 0) {
            s.left.color = 0;
            s.color = 1;
            rightRotate(s);
            s = x.parent.right;
          }

          s.color = x.parent.color;
          x.parent.color = 0;
          s.right.color = 0;
          leftRotate(x.parent);
          x = root;
        }
      } else {
        s = x.parent.left;
        if (s.color == 1) {
          s.color = 0;
          x.parent.color = 1;
          rightRotate(x.parent);
          s = x.parent.left;
        }

        if (s.right.color == 0 && s.right.color == 0) {
          s.color = 1;
          x = x.parent;
        } else {
          if (s.left.color == 0) {
            s.right.color = 0;
            s.color = 1;
            leftRotate(s);
            s = x.parent.left;
          }

          s.color = x.parent.color;
          x.parent.color = 0;
          s.left.color = 0;
          rightRotate(x.parent);
          x = root;
        }
      }
    }
    x.color = 0;
  }

  private void rbTransplant(Node u, Node v) {
    if (u.parent == null) {
      root = v;
    } else if (u == u.parent.left) {
      u.parent.left = v;
    } else {
      u.parent.right = v;
    }
    v.parent = u.parent;
  }

  private void deleteNodeHelper(Node node, int key) {
    Node z = TNULL;
    Node x, y;
    while (node != TNULL) {
      if (node.data == key) {
        z = node;
      }

      if (node.data <= key) {
        node = node.right;
      } else {
        node = node.left;
      }
    }

    if (z == TNULL) {
      System.out.println("Couldn't find key in the tree");
      return;
    }

    y = z;
    int yOriginalColor = y.color;
    if (z.left == TNULL) {
      x = z.right;
      rbTransplant(z, z.right);
    } else if (z.right == TNULL) {
      x = z.left;
      rbTransplant(z, z.left);
    } else {
      y = minimum(z.right);
      yOriginalColor = y.color;
      x = y.right;
      if (y.parent == z) {
        x.parent = y;
      } else {
        rbTransplant(y, y.right);
        y.right = z.right;
        y.right.parent = y;
      }

      rbTransplant(z, y);
      y.left = z.left;
      y.left.parent = y;
      y.color = z.color;
    }
    if (yOriginalColor == 0) {
      fixDelete(x);
    }
  }

  // Balance the node after insertion
  private void fixInsert(Node k) {
    Node u;
    while (k.parent.color == 1) {
      if (k.parent == k.parent.parent.right) {
        u = k.parent.parent.left;
        if (u.color == 1) {
          u.color = 0;
          k.parent.color = 0;
          k.parent.parent.color = 1;
          k = k.parent.parent;
        } else {
          if (k == k.parent.left) {
            k = k.parent;
            rightRotate(k);
          }
          k.parent.color = 0;
          k.parent.parent.color = 1;
          leftRotate(k.parent.parent);
        }
      } else {
        u = k.parent.parent.right;

        if (u.color == 1) {
          u.color = 0;
          k.parent.color = 0;
          k.parent.parent.color = 1;
          k = k.parent.parent;
        } else {
          if (k == k.parent.right) {
            k = k.parent;
            leftRotate(k);
          }
          k.parent.color = 0;
          k.parent.parent.color = 1;
          rightRotate(k.parent.parent);
        }
      }
      if (k == root) {
        break;
      }
    }
    root.color = 0;
  }

  private void printHelper(Node root, String indent, boolean last) {
    if (root != TNULL) {
      System.out.print(indent);
      if (last) {
        System.out.print("R----");
        indent += "   ";
      } else {
        System.out.print("L----");
        indent += "|  ";
      }

      String sColor = root.color == 1 ? "RED" : "BLACK";
      System.out.println(root.data + "(" + sColor + ")");
      printHelper(root.left, indent, false);
      printHelper(root.right, indent, true);
    }
  }

  public RedBlackTree() {
    TNULL = new Node();
    TNULL.color = 0;
    TNULL.left = null;
    TNULL.right = null;
    root = TNULL;
  }

  public void preorder() {
    preOrderHelper(this.root);
  }

  public void inorder() {
    inOrderHelper(this.root);
  }

  public void postorder() {
    postOrderHelper(this.root);
  }

  public Node searchTree(int k) {
    return searchTreeHelper(this.root, k);
  }

  public Node minimum(Node node) {
    while (node.left != TNULL) {
      node = node.left;
    }
    return node;
  }

  public Node maximum(Node node) {
    while (node.right != TNULL) {
      node = node.right;
    }
    return node;
  }

  public Node successor(Node x) {
    if (x.right != TNULL) {
      return minimum(x.right);
    }

    Node y = x.parent;
    while (y != TNULL && x == y.right) {
      x = y;
      y = y.parent;
    }
    return y;
  }

  public Node predecessor(Node x) {
    if (x.left != TNULL) {
      return maximum(x.left);
    }

    Node y = x.parent;
    while (y != TNULL && x == y.left) {
      x = y;
      y = y.parent;
    }

    return y;
  }

  public void leftRotate(Node x) {
    Node y = x.right;
    x.right = y.left;
    if (y.left != TNULL) {
      y.left.parent = x;
    }
    y.parent = x.parent;
    if (x.parent == null) {
      this.root = y;
    } else if (x == x.parent.left) {
      x.parent.left = y;
    } else {
      x.parent.right = y;
    }
    y.left = x;
    x.parent = y;
  }

  public void rightRotate(Node x) {
    Node y = x.left;
    x.left = y.right;
    if (y.right != TNULL) {
      y.right.parent = x;
    }
    y.parent = x.parent;
    if (x.parent == null) {
      this.root = y;
    } else if (x == x.parent.right) {
      x.parent.right = y;
    } else {
      x.parent.left = y;
    }
    y.right = x;
    x.parent = y;
  }

  public void insert(int key) {
    Node node = new Node();
    node.parent = null;
    node.data = key;
    node.left = TNULL;
    node.right = TNULL;
    node.color = 1;

    Node y = null;
    Node x = this.root;

    while (x != TNULL) {
      y = x;
      if (node.data < x.data) {
        x = x.left;
      } else {
        x = x.right;
      }
    }

    node.parent = y;
    if (y == null) {
      root = node;
    } else if (node.data < y.data) {
      y.left = node;
    } else {
      y.right = node;
    }

    if (node.parent == null) {
      node.color = 0;
      return;
    }

    if (node.parent.parent == null) {
      return;
    }

    fixInsert(node);
  }

  public Node getRoot() {
    return this.root;
  }

  public void deleteNode(int data) {
    deleteNodeHelper(this.root, data);
  }

  public void printTree() {
    printHelper(this.root, "", true);
  }

  public static void main(String[] args) {
    RedBlackTree bst = new RedBlackTree();
    bst.insert(55);
    bst.insert(40);
    bst.insert(65);
    bst.insert(60);
    bst.insert(75);
    bst.insert(57);
    bst.printTree();

    System.out.println("\nAfter deleting:");
    bst.deleteNode(40);
    bst.printTree();
  }
}
// Implementing Red-Black Tree in C

#include <stdio.h>
#include <stdlib.h>

enum nodeColor {
  RED,
  BLACK
};

struct rbNode {
  int data, color;
  struct rbNode *link[2];
};

struct rbNode *root = NULL;

// Create a red-black tree
struct rbNode *createNode(int data) {
  struct rbNode *newnode;
  newnode = (struct rbNode *)malloc(sizeof(struct rbNode));
  newnode->data = data;
  newnode->color = RED;
  newnode->link[0] = newnode->link[1] = NULL;
  return newnode;
}

// Insert an node
void insertion(int data) {
  struct rbNode *stack[98], *ptr, *newnode, *xPtr, *yPtr;
  int dir[98], ht = 0, index;
  ptr = root;
  if (!root) {
    root = createNode(data);
    return;
  }

  stack[ht] = root;
  dir[ht++] = 0;
  while (ptr != NULL) {
    if (ptr->data == data) {
      printf("Duplicates Not Allowed!!\n");
      return;
    }
    index = (data - ptr->data) > 0 ? 1 : 0;
    stack[ht] = ptr;
    ptr = ptr->link[index];
    dir[ht++] = index;
  }
  stack[ht - 1]->link[index] = newnode = createNode(data);
  while ((ht >= 3) && (stack[ht - 1]->color == RED)) {
    if (dir[ht - 2] == 0) {
      yPtr = stack[ht - 2]->link[1];
      if (yPtr != NULL && yPtr->color == RED) {
        stack[ht - 2]->color = RED;
        stack[ht - 1]->color = yPtr->color = BLACK;
        ht = ht - 2;
      } else {
        if (dir[ht - 1] == 0) {
          yPtr = stack[ht - 1];
        } else {
          xPtr = stack[ht - 1];
          yPtr = xPtr->link[1];
          xPtr->link[1] = yPtr->link[0];
          yPtr->link[0] = xPtr;
          stack[ht - 2]->link[0] = yPtr;
        }
        xPtr = stack[ht - 2];
        xPtr->color = RED;
        yPtr->color = BLACK;
        xPtr->link[0] = yPtr->link[1];
        yPtr->link[1] = xPtr;
        if (xPtr == root) {
          root = yPtr;
        } else {
          stack[ht - 3]->link[dir[ht - 3]] = yPtr;
        }
        break;
      }
    } else {
      yPtr = stack[ht - 2]->link[0];
      if ((yPtr != NULL) && (yPtr->color == RED)) {
        stack[ht - 2]->color = RED;
        stack[ht - 1]->color = yPtr->color = BLACK;
        ht = ht - 2;
      } else {
        if (dir[ht - 1] == 1) {
          yPtr = stack[ht - 1];
        } else {
          xPtr = stack[ht - 1];
          yPtr = xPtr->link[0];
          xPtr->link[0] = yPtr->link[1];
          yPtr->link[1] = xPtr;
          stack[ht - 2]->link[1] = yPtr;
        }
        xPtr = stack[ht - 2];
        yPtr->color = BLACK;
        xPtr->color = RED;
        xPtr->link[1] = yPtr->link[0];
        yPtr->link[0] = xPtr;
        if (xPtr == root) {
          root = yPtr;
        } else {
          stack[ht - 3]->link[dir[ht - 3]] = yPtr;
        }
        break;
      }
    }
  }
  root->color = BLACK;
}

// Delete a node
void deletion(int data) {
  struct rbNode *stack[98], *ptr, *xPtr, *yPtr;
  struct rbNode *pPtr, *qPtr, *rPtr;
  int dir[98], ht = 0, diff, i;
  enum nodeColor color;

  if (!root) {
    printf("Tree not available\n");
    return;
  }

  ptr = root;
  while (ptr != NULL) {
    if ((data - ptr->data) == 0)
      break;
    diff = (data - ptr->data) > 0 ? 1 : 0;
    stack[ht] = ptr;
    dir[ht++] = diff;
    ptr = ptr->link[diff];
  }

  if (ptr->link[1] == NULL) {
    if ((ptr == root) && (ptr->link[0] == NULL)) {
      free(ptr);
      root = NULL;
    } else if (ptr == root) {
      root = ptr->link[0];
      free(ptr);
    } else {
      stack[ht - 1]->link[dir[ht - 1]] = ptr->link[0];
    }
  } else {
    xPtr = ptr->link[1];
    if (xPtr->link[0] == NULL) {
      xPtr->link[0] = ptr->link[0];
      color = xPtr->color;
      xPtr->color = ptr->color;
      ptr->color = color;

      if (ptr == root) {
        root = xPtr;
      } else {
        stack[ht - 1]->link[dir[ht - 1]] = xPtr;
      }

      dir[ht] = 1;
      stack[ht++] = xPtr;
    } else {
      i = ht++;
      while (1) {
        dir[ht] = 0;
        stack[ht++] = xPtr;
        yPtr = xPtr->link[0];
        if (!yPtr->link[0])
          break;
        xPtr = yPtr;
      }

      dir[i] = 1;
      stack[i] = yPtr;
      if (i > 0)
        stack[i - 1]->link[dir[i - 1]] = yPtr;

      yPtr->link[0] = ptr->link[0];

      xPtr->link[0] = yPtr->link[1];
      yPtr->link[1] = ptr->link[1];

      if (ptr == root) {
        root = yPtr;
      }

      color = yPtr->color;
      yPtr->color = ptr->color;
      ptr->color = color;
    }
  }

  if (ht < 1)
    return;

  if (ptr->color == BLACK) {
    while (1) {
      pPtr = stack[ht - 1]->link[dir[ht - 1]];
      if (pPtr && pPtr->color == RED) {
        pPtr->color = BLACK;
        break;
      }

      if (ht < 2)
        break;

      if (dir[ht - 2] == 0) {
        rPtr = stack[ht - 1]->link[1];

        if (!rPtr)
          break;

        if (rPtr->color == RED) {
          stack[ht - 1]->color = RED;
          rPtr->color = BLACK;
          stack[ht - 1]->link[1] = rPtr->link[0];
          rPtr->link[0] = stack[ht - 1];

          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          dir[ht] = 0;
          stack[ht] = stack[ht - 1];
          stack[ht - 1] = rPtr;
          ht++;

          rPtr = stack[ht - 1]->link[1];
        }

        if ((!rPtr->link[0] || rPtr->link[0]->color == BLACK) &&
          (!rPtr->link[1] || rPtr->link[1]->color == BLACK)) {
          rPtr->color = RED;
        } else {
          if (!rPtr->link[1] || rPtr->link[1]->color == BLACK) {
            qPtr = rPtr->link[0];
            rPtr->color = RED;
            qPtr->color = BLACK;
            rPtr->link[0] = qPtr->link[1];
            qPtr->link[1] = rPtr;
            rPtr = stack[ht - 1]->link[1] = qPtr;
          }
          rPtr->color = stack[ht - 1]->color;
          stack[ht - 1]->color = BLACK;
          rPtr->link[1]->color = BLACK;
          stack[ht - 1]->link[1] = rPtr->link[0];
          rPtr->link[0] = stack[ht - 1];
          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          break;
        }
      } else {
        rPtr = stack[ht - 1]->link[0];
        if (!rPtr)
          break;

        if (rPtr->color == RED) {
          stack[ht - 1]->color = RED;
          rPtr->color = BLACK;
          stack[ht - 1]->link[0] = rPtr->link[1];
          rPtr->link[1] = stack[ht - 1];

          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          dir[ht] = 1;
          stack[ht] = stack[ht - 1];
          stack[ht - 1] = rPtr;
          ht++;

          rPtr = stack[ht - 1]->link[0];
        }
        if ((!rPtr->link[0] || rPtr->link[0]->color == BLACK) &&
          (!rPtr->link[1] || rPtr->link[1]->color == BLACK)) {
          rPtr->color = RED;
        } else {
          if (!rPtr->link[0] || rPtr->link[0]->color == BLACK) {
            qPtr = rPtr->link[1];
            rPtr->color = RED;
            qPtr->color = BLACK;
            rPtr->link[1] = qPtr->link[0];
            qPtr->link[0] = rPtr;
            rPtr = stack[ht - 1]->link[0] = qPtr;
          }
          rPtr->color = stack[ht - 1]->color;
          stack[ht - 1]->color = BLACK;
          rPtr->link[0]->color = BLACK;
          stack[ht - 1]->link[0] = rPtr->link[1];
          rPtr->link[1] = stack[ht - 1];
          if (stack[ht - 1] == root) {
            root = rPtr;
          } else {
            stack[ht - 2]->link[dir[ht - 2]] = rPtr;
          }
          break;
        }
      }
      ht--;
    }
  }
}

// Print the inorder traversal of the tree
void inorderTraversal(struct rbNode *node) {
  if (node) {
    inorderTraversal(node->link[0]);
    printf("%d  ", node->data);
    inorderTraversal(node->link[1]);
  }
  return;
}

// Driver code
int main() {
  int ch, data;
  while (1) {
    printf("1. Insertion\t2. Deletion\n");
    printf("3. Traverse\t4. Exit");
    printf("\nEnter your choice:");
    scanf("%d", &ch);
    switch (ch) {
      case 1:
        printf("Enter the element to insert:");
        scanf("%d", &data);
        insertion(data);
        break;
      case 2:
        printf("Enter the element to delete:");
        scanf("%d", &data);
        deletion(data);
        break;
      case 3:
        inorderTraversal(root);
        printf("\n");
        break;
      case 4:
        exit(0);
      default:
        printf("Not available\n");
        break;
    }
    printf("\n");
  }
  return 0;
}
// Implementing Red-Black Tree in C++

#include <iostream>
using namespace std;

struct Node {
  int data;
  Node *parent;
  Node *left;
  Node *right;
  int color;
};

typedef Node *NodePtr;

class RedBlackTree {
   private:
  NodePtr root;
  NodePtr TNULL;

  void initializeNULLNode(NodePtr node, NodePtr parent) {
    node->data = 0;
    node->parent = parent;
    node->left = nullptr;
    node->right = nullptr;
    node->color = 0;
  }

  // Preorder
  void preOrderHelper(NodePtr node) {
    if (node != TNULL) {
      cout << node->data << " ";
      preOrderHelper(node->left);
      preOrderHelper(node->right);
    }
  }

  // Inorder
  void inOrderHelper(NodePtr node) {
    if (node != TNULL) {
      inOrderHelper(node->left);
      cout << node->data << " ";
      inOrderHelper(node->right);
    }
  }

  // Post order
  void postOrderHelper(NodePtr node) {
    if (node != TNULL) {
      postOrderHelper(node->left);
      postOrderHelper(node->right);
      cout << node->data << " ";
    }
  }

  NodePtr searchTreeHelper(NodePtr node, int key) {
    if (node == TNULL || key == node->data) {
      return node;
    }

    if (key < node->data) {
      return searchTreeHelper(node->left, key);
    }
    return searchTreeHelper(node->right, key);
  }

  // For balancing the tree after deletion
  void deleteFix(NodePtr x) {
    NodePtr s;
    while (x != root && x->color == 0) {
      if (x == x->parent->left) {
        s = x->parent->right;
        if (s->color == 1) {
          s->color = 0;
          x->parent->color = 1;
          leftRotate(x->parent);
          s = x->parent->right;
        }

        if (s->left->color == 0 && s->right->color == 0) {
          s->color = 1;
          x = x->parent;
        } else {
          if (s->right->color == 0) {
            s->left->color = 0;
            s->color = 1;
            rightRotate(s);
            s = x->parent->right;
          }

          s->color = x->parent->color;
          x->parent->color = 0;
          s->right->color = 0;
          leftRotate(x->parent);
          x = root;
        }
      } else {
        s = x->parent->left;
        if (s->color == 1) {
          s->color = 0;
          x->parent->color = 1;
          rightRotate(x->parent);
          s = x->parent->left;
        }

        if (s->right->color == 0 && s->right->color == 0) {
          s->color = 1;
          x = x->parent;
        } else {
          if (s->left->color == 0) {
            s->right->color = 0;
            s->color = 1;
            leftRotate(s);
            s = x->parent->left;
          }

          s->color = x->parent->color;
          x->parent->color = 0;
          s->left->color = 0;
          rightRotate(x->parent);
          x = root;
        }
      }
    }
    x->color = 0;
  }

  void rbTransplant(NodePtr u, NodePtr v) {
    if (u->parent == nullptr) {
      root = v;
    } else if (u == u->parent->left) {
      u->parent->left = v;
    } else {
      u->parent->right = v;
    }
    v->parent = u->parent;
  }

  void deleteNodeHelper(NodePtr node, int key) {
    NodePtr z = TNULL;
    NodePtr x, y;
    while (node != TNULL) {
      if (node->data == key) {
        z = node;
      }

      if (node->data <= key) {
        node = node->right;
      } else {
        node = node->left;
      }
    }

    if (z == TNULL) {
      cout << "Key not found in the tree" << endl;
      return;
    }

    y = z;
    int y_original_color = y->color;
    if (z->left == TNULL) {
      x = z->right;
      rbTransplant(z, z->right);
    } else if (z->right == TNULL) {
      x = z->left;
      rbTransplant(z, z->left);
    } else {
      y = minimum(z->right);
      y_original_color = y->color;
      x = y->right;
      if (y->parent == z) {
        x->parent = y;
      } else {
        rbTransplant(y, y->right);
        y->right = z->right;
        y->right->parent = y;
      }

      rbTransplant(z, y);
      y->left = z->left;
      y->left->parent = y;
      y->color = z->color;
    }
    delete z;
    if (y_original_color == 0) {
      deleteFix(x);
    }
  }

  // For balancing the tree after insertion
  void insertFix(NodePtr k) {
    NodePtr u;
    while (k->parent->color == 1) {
      if (k->parent == k->parent->parent->right) {
        u = k->parent->parent->left;
        if (u->color == 1) {
          u->color = 0;
          k->parent->color = 0;
          k->parent->parent->color = 1;
          k = k->parent->parent;
        } else {
          if (k == k->parent->left) {
            k = k->parent;
            rightRotate(k);
          }
          k->parent->color = 0;
          k->parent->parent->color = 1;
          leftRotate(k->parent->parent);
        }
      } else {
        u = k->parent->parent->right;

        if (u->color == 1) {
          u->color = 0;
          k->parent->color = 0;
          k->parent->parent->color = 1;
          k = k->parent->parent;
        } else {
          if (k == k->parent->right) {
            k = k->parent;
            leftRotate(k);
          }
          k->parent->color = 0;
          k->parent->parent->color = 1;
          rightRotate(k->parent->parent);
        }
      }
      if (k == root) {
        break;
      }
    }
    root->color = 0;
  }

  void printHelper(NodePtr root, string indent, bool last) {
    if (root != TNULL) {
      cout << indent;
      if (last) {
        cout << "R----";
        indent += "   ";
      } else {
        cout << "L----";
        indent += "|  ";
      }

      string sColor = root->color ? "RED" : "BLACK";
      cout << root->data << "(" << sColor << ")" << endl;
      printHelper(root->left, indent, false);
      printHelper(root->right, indent, true);
    }
  }

   public:
  RedBlackTree() {
    TNULL = new Node;
    TNULL->color = 0;
    TNULL->left = nullptr;
    TNULL->right = nullptr;
    root = TNULL;
  }

  void preorder() {
    preOrderHelper(this->root);
  }

  void inorder() {
    inOrderHelper(this->root);
  }

  void postorder() {
    postOrderHelper(this->root);
  }

  NodePtr searchTree(int k) {
    return searchTreeHelper(this->root, k);
  }

  NodePtr minimum(NodePtr node) {
    while (node->left != TNULL) {
      node = node->left;
    }
    return node;
  }

  NodePtr maximum(NodePtr node) {
    while (node->right != TNULL) {
      node = node->right;
    }
    return node;
  }

  NodePtr successor(NodePtr x) {
    if (x->right != TNULL) {
      return minimum(x->right);
    }

    NodePtr y = x->parent;
    while (y != TNULL && x == y->right) {
      x = y;
      y = y->parent;
    }
    return y;
  }

  NodePtr predecessor(NodePtr x) {
    if (x->left != TNULL) {
      return maximum(x->left);
    }

    NodePtr y = x->parent;
    while (y != TNULL && x == y->left) {
      x = y;
      y = y->parent;
    }

    return y;
  }

  void leftRotate(NodePtr x) {
    NodePtr y = x->right;
    x->right = y->left;
    if (y->left != TNULL) {
      y->left->parent = x;
    }
    y->parent = x->parent;
    if (x->parent == nullptr) {
      this->root = y;
    } else if (x == x->parent->left) {
      x->parent->left = y;
    } else {
      x->parent->right = y;
    }
    y->left = x;
    x->parent = y;
  }

  void rightRotate(NodePtr x) {
    NodePtr y = x->left;
    x->left = y->right;
    if (y->right != TNULL) {
      y->right->parent = x;
    }
    y->parent = x->parent;
    if (x->parent == nullptr) {
      this->root = y;
    } else if (x == x->parent->right) {
      x->parent->right = y;
    } else {
      x->parent->left = y;
    }
    y->right = x;
    x->parent = y;
  }

  // Inserting a node
  void insert(int key) {
    NodePtr node = new Node;
    node->parent = nullptr;
    node->data = key;
    node->left = TNULL;
    node->right = TNULL;
    node->color = 1;

    NodePtr y = nullptr;
    NodePtr x = this->root;

    while (x != TNULL) {
      y = x;
      if (node->data < x->data) {
        x = x->left;
      } else {
        x = x->right;
      }
    }

    node->parent = y;
    if (y == nullptr) {
      root = node;
    } else if (node->data < y->data) {
      y->left = node;
    } else {
      y->right = node;
    }

    if (node->parent == nullptr) {
      node->color = 0;
      return;
    }

    if (node->parent->parent == nullptr) {
      return;
    }

    insertFix(node);
  }

  NodePtr getRoot() {
    return this->root;
  }

  void deleteNode(int data) {
    deleteNodeHelper(this->root, data);
  }

  void printTree() {
    if (root) {
      printHelper(this->root, "", true);
    }
  }
};

int main() {
  RedBlackTree bst;
  bst.insert(55);
  bst.insert(40);
  bst.insert(65);
  bst.insert(60);
  bst.insert(75);
  bst.insert(57);

  bst.printTree();
  cout << endl
     << "After deleting" << endl;
  bst.deleteNode(40);
  bst.printTree();
}

Red-Black Tree Applications

  1. To implement finite maps
  2. To implement Java packages: java.util.TreeMap and java.util.TreeSet
  3. To implement Standard Template Libraries (STL) in C++: multiset, map, multimap
  4. In Linux Kernel
Short description
In this tutorial, you will learn what a red-black tree is. Also, you will find working examples of various operations performed on a red-black tree in C, C++, Java and Python.
Algorithm type
Subscribe to searching algorithm